- Joined
- Oct 1, 2008
- Messages
- 1,667
[SOLVED]
I need help making a trigger that, in some way or another, makes a unit unselectable or invisible when it comes within 150 or so range of a destructible!
This is to ensure that someone cant just drag their mouse over the screen to find a unit that is meant to be hiding.
Making regions will not work as new doodads will be popping up and getting destroyed.
I need help making a trigger that, in some way or another, makes a unit unselectable or invisible when it comes within 150 or so range of a destructible!
This is to ensure that someone cant just drag their mouse over the screen to find a unit that is meant to be hiding.
Making regions will not work as new doodads will be popping up and getting destroyed.
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