- Joined
- Jul 4, 2008
- Messages
- 1,106
So, anyone has an idea how would I keep pressing units in a cone backwards by say... 1 point per 0.03 with SetUnitX/Y, while the unit is attacking ground/to the location of the target.
Event examble:
Unit notices a target
Unit starts attacking target
Cone loop comes and starts pushing the target back and everything along the cone
Unit stops attacking
Cone goes down and units can move freely
Since, as far as I am concerned, there is no event for "Unit is Attacking" other than that where it is targetting a widget.
Event examble:
Unit notices a target
Unit starts attacking target
Cone loop comes and starts pushing the target back and everything along the cone
Unit stops attacking
Cone goes down and units can move freely
Since, as far as I am concerned, there is no event for "Unit is Attacking" other than that where it is targetting a widget.