- Joined
- Jul 5, 2014
- Messages
- 556
There's a problematic trigger between two fighting groups. The intention is that when all of a certain player's units are dead in the area, the winners move on to a different area. This is the trigger.
-
War
-

Events
-


Unit - A unit Dies
-
-

Conditions
-


(Owner of (Dying unit)) Equal to Player 11 (Dark Green)
-
-

Actions
-


If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-



If - Conditions
-




(Number of units in (Units in Warzone <gen> owned by Player 11 (Dark Green))) Equal to 0
-
-



Then - Actions
-




Unit Group - Pick every unit in Fighters and do (Actions)
-





Loop - Actions
-






Unit - Order (Picked unit) to Attack-Move To (Center of Target <gen>)
-
-
-
-



Else - Actions
-
-
-


