- Joined
- Jul 5, 2014
- Messages
- 551
There's a problematic trigger between two fighting groups. The intention is that when all of a certain player's units are dead in the area, the winners move on to a different area. This is the trigger.
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War
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Events
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Unit - A unit Dies
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Conditions
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(Owner of (Dying unit)) Equal to Player 11 (Dark Green)
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Number of units in (Units in Warzone <gen> owned by Player 11 (Dark Green))) Equal to 0
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Then - Actions
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Unit Group - Pick every unit in Fighters and do (Actions)
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Loop - Actions
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Unit - Order (Picked unit) to Attack-Move To (Center of Target <gen>)
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Else - Actions
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