- Joined
- Jun 2, 2013
- Messages
- 613
Hello Everyone, I have a quick question concerning pathing.
I currently have a small problem with scaling and collision of some destructibles with my units.
See example here:
Basically, I need an idea to make it where units cannot pass through it (and other destructibles that are similar in size).
Currently, I'm using the 16x16Simple.TGA (I think that's the largest?) and they still can pass through.
I also want to note that Pathing Blockers are not a viable solution here.
Thank's for your time
I currently have a small problem with scaling and collision of some destructibles with my units.
See example here:
Basically, I need an idea to make it where units cannot pass through it (and other destructibles that are similar in size).
Currently, I'm using the 16x16Simple.TGA (I think that's the largest?) and they still can pass through.
I also want to note that Pathing Blockers are not a viable solution here.
Thank's for your time