- Joined
- Mar 13, 2018
- Messages
- 50
Hello all, thought I should share my progress a bit more. I've seen a lot of people praise Warcraft HD pack for Starcraft II (I also kinda like it), and since I do 3D as well, I thought it would be cool to explore this style, starting with human main. I finished Town Hall and Keep so far, and overall I'm satisfied with how it turn out. As you can imagine, the hardest part is texturing - I use a mix of technics, including procedural generation from highpoly sculpts (mostly stone walls), AI upscaling, and pure handpainting of course. I also decided not to use normal maps to keep it simple and to stay compatible with classic Warcraft III. All the shapes and colors are kept as close to the original as possible.
To make myself feel more invested, I also post regular updates on Patreon and Boosty, free for all (at least for now).
What do you think? Do you think Reforged graphics would be better accepted with this art direction?
To make myself feel more invested, I also post regular updates on Patreon and Boosty, free for all (at least for now).
What do you think? Do you think Reforged graphics would be better accepted with this art direction?