- Joined
- Nov 21, 2005
- Messages
- 100
Well, on Battle.net a while back I saw this game called 'Sim city wars'.
Much to my disappointment, it wasn't a simcity rip-off. So I made my own instead. Yeah, lacking in many ways, but that's why I'm posting.
Play it (Singleplayer), and make suggestions please. Or, better yet, just steal it.
http://72.232.19.26/~hivework/resources/?id=398&s=maps
Map name: CitySim
Creator: Myself, IggyZ
Developement Team Members: Myself again, but with a different hat
BETA or Release: Both, really
Summary: A game in the style of SimCity, in which you must build various types of city building to satisfy the needs of your population, as well as advancing in technological levels
Features: -Fourteen different building types, spread over seven technological levels
-Five different disasters, ranging from minor annoyances such as a small fire or short crime wave,
to the crippling effects of a late-game meteorite hit.
-Around fourty minutes of gameplay per game
-Eight different variables concerning your city which you must balance using the various building
types available to you.
-Probably some more features I have yet to remember
Progress: Needing of suggestions for improvement
Misc: Nothing much to say here
Sorry about not having that last bit.
Much to my disappointment, it wasn't a simcity rip-off. So I made my own instead. Yeah, lacking in many ways, but that's why I'm posting.
Play it (Singleplayer), and make suggestions please. Or, better yet, just steal it.
http://72.232.19.26/~hivework/resources/?id=398&s=maps
Map name: CitySim
Creator: Myself, IggyZ
Developement Team Members: Myself again, but with a different hat
BETA or Release: Both, really
Summary: A game in the style of SimCity, in which you must build various types of city building to satisfy the needs of your population, as well as advancing in technological levels
Features: -Fourteen different building types, spread over seven technological levels
-Five different disasters, ranging from minor annoyances such as a small fire or short crime wave,
to the crippling effects of a late-game meteorite hit.
-Around fourty minutes of gameplay per game
-Eight different variables concerning your city which you must balance using the various building
types available to you.
-Probably some more features I have yet to remember
Progress: Needing of suggestions for improvement
Misc: Nothing much to say here
Sorry about not having that last bit.
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