We know regions are made quadrilateral especially when using the region palette. However, my map is designed to be circular and as such need a circular region to balance out the map. It is quite unfair if this was made square as some can go faster than others. I heard that you can use offset and points but I do not really know how they work yet, and as such, it would be great if there is a way to make a circular regions instead, and hopefully only GUI. Please help :<