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cinematic

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Joined
Feb 22, 2012
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Hello,
Yet i want create a cinematic but i don't know how can i do a cinematic...
So how do you create a cinematic with text and the character says the text aloud ?
Should we set the cameras ... ?
How does it create activators ?

THANKS , GHOSTFIRE
 
Level 37
Joined
Aug 14, 2006
Messages
7,601
This is how I do cinematics:

  • Khern Gang
    • Events
      • Unit - A unit enters Khern Clan <gen>
    • Conditions
      • Or - Any (Conditions) are true
        • Conditions
          • (Entering unit) Equal to AAAFradz
          • (Entering unit) Equal to AAAGaleoth
          • (Entering unit) Equal to AAAPhodom
    • Actions
      • Trigger - Turn off (This trigger)
      • Unit - Pause all units
      • Set Cinematic = True
      • Cinematic - Turn cinematic mode On for (All players)
      • Cinematic - Fade out over 1.00 seconds using texture Black Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
      • Wait 1.00 seconds
      • Countdown Timer - Show Cin_Skp_Win
      • Countdown Timer - Start Cin_Skp_Timer as a One-shot timer that will expire in 3.00 seconds
      • Trigger - Turn on Skip Cinematic <gen>
      • Wait 3.00 seconds
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • Cinematic_Skip Equal to True
        • Then - Actions
          • -------- Variables & Countdown Timer --------
          • Set Cinematic_Skip = False
          • Countdown Timer - Hide Cin_Skp_Win
          • -------- Set Things As They Should Be After The Cinematic --------
          • Unit - Move AAAPhodom instantly to (Center of Khern Phodom <gen>), facing (Position of Bandit Boss 0433 <gen>)
          • Unit - Move AAAFradz instantly to (Center of Khern Fradz <gen>), facing (Position of Bandit Boss 0433 <gen>)
          • Unit - Move AAAGaleoth instantly to (Center of Khern Galeoth <gen>), facing (Position of Bandit Boss 0433 <gen>)
          • -------- Turn On/Off, Run --------
          • Trigger - Turn off Skip Cinematic <gen>
          • Trigger - Run Khern Clan End <gen> (checking conditions)
          • Skip remaining actions
        • Else - Actions
          • -------- Variables & Countdown Timer --------
          • Set Cinematic_Skip = False
          • Countdown Timer - Hide Cin_Skp_Win
          • -------- Turn On/Off, Run --------
          • Trigger - Turn off Skip Cinematic <gen>
      • Set Bandit[1] = Bandit #1 0432 <gen>
      • Set Bandit[2] = Bandit #2 0434 <gen>
      • Unit - Move AAAPhodom instantly to (Center of Khern Phodom <gen>), facing (Position of Bandit Boss 0433 <gen>)
      • Unit - Move AAAFradz instantly to (Center of Khern Fradz <gen>), facing (Position of Bandit Boss 0433 <gen>)
      • Unit - Move AAAGaleoth instantly to (Center of Khern Galeoth <gen>), facing (Position of Bandit Boss 0433 <gen>)
      • Cinematic - Fade in over 1.00 seconds using texture Black Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
      • Camera - Apply Khern Clan 1 <gen> for Player 1 (Red) over 0.00 seconds
      • Camera - Apply Khern Clan 2 <gen> for Player 1 (Red) over 11.00 seconds
      • Cinematic - Send transmission to (All players) from Bandit #1 0432 <gen> named Bandit #1: Play No sound and display Looky what we have .... Modify duration: Set to 3.00 seconds and Wait
      • Unit - Make Bandit[2] face Bandit Boss 0433 <gen> over 0.30 seconds
      • Cinematic - Send transmission to (All players) from Bandit #2 0434 <gen> named Bandit #2: Play No sound and display Boss, what do we do.... Modify duration: Set to 2.00 seconds and Wait
      • Unit - Make Bandit[2] face AAAGaleoth over 0.30 seconds
      • Cinematic - Send transmission to (All players) from Bandit Boss 0433 <gen> named Bandit Boss: Play No sound and display Heh, heh, heh. Are .... Modify duration: Set to 6.00 seconds and Wait
      • Camera - Apply Khern Clan P <gen> for Player 1 (Red) over 0.00 seconds
      • Cinematic - Send transmission to (All players) from AAAPhodom named Phodom: Play No sound and display Girl?. Modify duration: Set to 2.00 seconds and Wait
      • Camera - Apply Khern Clan 3 <gen> for Player 1 (Red) over 0.00 seconds
      • Unit - Make Bandit[1] face Bandit Boss 0433 <gen> over 0.30 seconds
      • Cinematic - Send transmission to (All players) from Bandit #1 0432 <gen> named Bandit #1: Play No sound and display Are you sure she's .... Modify duration: Set to 2.00 seconds and Wait
      • Animation - Lock Bandit Boss 0433 <gen>'s Head to face Bandit[1], offset by (0.00, 0.00, 90.00)
      • Camera - Apply Khern Clan 4 <gen> for Player 1 (Red) over 0.00 seconds
      • Cinematic - Send transmission to (All players) from Bandit Boss 0433 <gen> named Bandit Boss: Play No sound and display Well, hmm. We can't.... Modify duration: Set to 6.00 seconds and Wait
      • Camera - Apply Khern Clan 3 <gen> for Player 1 (Red) over 0.00 seconds
      • Cinematic - Send transmission to (All players) from Bandit #1 0432 <gen> named Bandit #1: Play No sound and display Okay then, boss.. Modify duration: Set to 2.00 seconds and Wait
      • Unit - Make Bandit[1] face AAAPhodom over 0.30 seconds
      • Unit - Make Bandit[2] face AAAGaleoth over 0.30 seconds
      • Animation - Reset Bandit Boss 0433 <gen>'s body-part facing
      • Camera - Apply Khern Clan P <gen> for Player 1 (Red) over 0.00 seconds
      • Cinematic - Send transmission to (All players) from AAAPhodom named Phodom: Play No sound and display What girl are you t.... Modify duration: Set to 3.00 seconds and Wait
      • Camera - Apply Khern Clan 5 <gen> for Player 1 (Red) over 0.00 seconds
      • Camera - Apply Khern Clan 6 <gen> for Player 1 (Red) over 6.00 seconds
      • Cinematic - Send transmission to (All players) from Bandit Boss 0433 <gen> named Bandit Boss: Play No sound and display Of course, this gir.... Modify duration: Set to 2.00 seconds and Wait
      • Cinematic - Send transmission to (All players) from AAAFradz named Fradz: Play No sound and display What? What? What? I.... Modify duration: Set to 4.00 seconds and Don't wait
      • Animation - Play AAAFradz's Stand Victory animation
      • Wait 3.10 seconds
      • Animation - Reset AAAFradz's animation
      • Wait 0.90 seconds
      • Camera - Apply Khern Clan 7 <gen> for Player 1 (Red) over 0.00 seconds
      • Cinematic - Send transmission to (All players) from AAAPhodom named Phodom: Play No sound and display Who are you?. Modify duration: Set to 2.00 seconds and Wait
      • Camera - Apply Khern Clan 8 <gen> for Player 1 (Red) over 0.00 seconds
      • Camera - Apply Khern Clan 9 <gen> for Player 1 (Red) over 12.00 seconds
      • Cinematic - Send transmission to (All players) from Bandit Boss 0433 <gen> named Bandit Boss: Play No sound and display Did you hear that!?.... Modify duration: Set to 6.00 seconds and Don't wait
      • Animation - Play Bandit Boss 0433 <gen>'s Stand Victory animation
      • Wait 2.30 seconds
      • Animation - Reset Bandit Boss 0433 <gen>'s animation
      • Wait 3.70 seconds
      • Cinematic - Send transmission to (All players) from Bandit #2 0434 <gen> named Bandit #2: Play No sound and display They must think we .... Modify duration: Set to 4.00 seconds and Wait
      • Cinematic - Send transmission to (All players) from Bandit #1 0432 <gen> named Bandit #1: Play No sound and display Hah, hah, hah.. Modify duration: Set to 2.00 seconds and Don't wait
      • Animation - Play Bandit[1]'s Attack animation
      • Wait 1.00 seconds
      • Animation - Reset Bandit[1]'s animation
      • Wait 1.00 seconds
      • Camera - Apply Khern Clan G <gen> for Player 1 (Red) over 0.00 seconds
      • Cinematic - Send transmission to (All players) from AAAGaleoth named Galeoth: Play No sound and display Well, this is rathe.... Modify duration: Set to 4.00 seconds and Wait
      • Camera - Apply Khern Clan B2 <gen> for Player 1 (Red) over 0.00 seconds
      • Cinematic - Send transmission to (All players) from Bandit #2 0434 <gen> named Bandit #2: Play No sound and display Argh!. Modify duration: Set to 2.00 seconds and Don't wait
      • Animation - Play Bandit[2]'s Attack animation
      • Wait 1.00 seconds
      • Animation - Reset Bandit[2]'s animation
      • Wait 1.00 seconds
      • Camera - Apply Khern Clan 1 <gen> for Player 1 (Red) over 0.00 seconds
      • Camera - Apply Khern Clan 2 <gen> for Player 1 (Red) over 7.00 seconds
      • Cinematic - Send transmission to (All players) from Bandit Boss 0433 <gen> named Bandit Boss: Play No sound and display Surprise, surprise,.... Modify duration: Set to 7.00 seconds and Wait
      • Camera - Apply Khern Clan G <gen> for Player 1 (Red) over 0.00 seconds
      • Cinematic - Send transmission to (All players) from AAAGaleoth named Galeoth: Play No sound and display Among the gangs we'.... Modify duration: Set to 6.00 seconds and Wait
      • Cinematic - Send transmission to (All players) from Bandit #1 0432 <gen> named Bandit #1: Play No sound and display Hey, what did you s.... Modify duration: Set to 6.00 seconds and Don't wait
      • Camera - Apply Khern Clan 10 <gen> for Player 1 (Red) over 0.00 seconds
      • Animation - Play Bandit[1]'s Attack animation
      • Wait 1.00 seconds
      • Animation - Reset Bandit[1]'s animation
      • Wait 1.00 seconds
      • Camera - Apply Khern Clan 3 <gen> for Player 1 (Red) over 0.00 seconds
      • Unit - Make Bandit[1] face Bandit Boss 0433 <gen> over 0.30 seconds
      • Animation - Lock Bandit Boss 0433 <gen>'s Head to face Bandit[1], offset by (0.00, 0.00, 90.00)
      • Wait 4.00 seconds
      • Unit - Make Bandit[1] face AAAPhodom over 0.30 seconds
      • Animation - Reset Bandit Boss 0433 <gen>'s body-part facing
      • Camera - Apply Khern Clan 11 <gen> for Player 1 (Red) over 0.00 seconds
      • Camera - Apply Khern Clan 12 <gen> for Player 1 (Red) over 10.00 seconds
      • Cinematic - Send transmission to (All players) from Bandit Boss 0433 <gen> named Bandit Boss: Play No sound and display Hmm.... Modify duration: Set to 2.00 seconds and Wait
      • Cinematic - Send transmission to (All players) from Bandit Boss 0433 <gen> named Bandit Boss: Play No sound and display Hmm... As the brain.... Modify duration: Set to 3.00 seconds and Wait
      • Cinematic - Send transmission to (All players) from Bandit Boss 0433 <gen> named Bandit Boss: Play No sound and display Hmm... As the brain.... Modify duration: Set to 5.00 seconds and Wait
      • Camera - Apply Khern Clan F <gen> for Player 1 (Red) over 0.00 seconds
      • Cinematic - Send transmission to (All players) from AAAFradz named Fradz: Play No sound and display I'm not a girl!!! W.... Modify duration: Set to 4.00 seconds and Don't wait
      • Animation - Play AAAFradz's Spell animation
      • Wait 1.40 seconds
      • Animation - Reset AAAFradz's animation
      • Animation - Lock AAAFradz's Head to face AAAPhodom, offset by (0.00, 0.00, 90.00)
      • Wait 2.60 seconds
      • Camera - Apply Khern Clan 13 <gen> for Player 1 (Red) over 0.00 seconds
      • Camera - Apply Khern Clan 14 <gen> for Player 1 (Red) over 8.00 seconds
      • Animation - Reset AAAFradz's body-part facing
      • Cinematic - Send transmission to (All players) from AAAPhodom named Phodom: Play No sound and display We have nothing val.... Modify duration: Set to 8.00 seconds and Wait
      • Camera - Apply Khern Clan 15 <gen> for Player 1 (Red) over 0.00 seconds
      • Cinematic - Send transmission to (All players) from Bandit Boss 0433 <gen> named Bandit Boss: Play No sound and display Stop yapping like t.... Modify duration: Set to 6.00 seconds and Wait
      • Camera - Apply Khern Clan P <gen> for Player 1 (Red) over 0.00 seconds
      • Cinematic - Send transmission to (All players) from AAAPhodom named Phodom: Play No sound and display No, here's a better.... Modify duration: Set to 5.00 seconds and Wait
      • Camera - Apply Khern Clan G <gen> for Player 1 (Red) over 0.00 seconds
      • Cinematic - Send transmission to (All players) from AAAGaleoth named Galeoth: Play No sound and display They'd better send .... Modify duration: Set to 3.00 seconds and Wait
      • Cinematic - Send transmission to (All players) from Bandit Boss 0433 <gen> named Bandit Boss: Play No sound and display Gwahh!! I've had en.... Modify duration: Set to 6.00 seconds and Don't wait
      • Cinematic - Fade out over 6.00 seconds using texture Black Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
      • Camera - Apply Khern Clan 16 <gen> for Player 1 (Red) over 0.00 seconds
      • Animation - Play Bandit Boss 0433 <gen>'s Stand Victory animation
      • Animation - Play Bandit[1]'s Stand Victory animation
      • Animation - Play Bandit[2]'s Stand Victory animation
      • Wait 2.30 seconds
      • Animation - Reset Bandit Boss 0433 <gen>'s animation
      • Animation - Reset Bandit[1]'s animation
      • Animation - Reset Bandit[2]'s animation
      • Wait 3.70 seconds
      • Wait 2.00 seconds
      • Trigger - Run Khern Clan End <gen> (checking conditions)
  • Khern Clan End
    • Events
    • Conditions
    • Actions
      • -------- lZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZl --------
      • Camera - Lock camera target for Player 1 (Red) to AAAPhodom, offset by (0.00, 0.00) using Default rotation
      • Wait 0.10 seconds
      • Camera - Reset camera for Player 1 (Red) to standard game-view over 0.00 seconds
      • Cinematic - Fade in over 1.00 seconds using texture Black Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
      • Wait 1.00 seconds
      • Cinematic - Turn cinematic mode Off for (All players)
      • Set Cinematic = False
      • Unit - Unpause all units
      • -------- lZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZl --------
      • Unit - Change ownership of Bandit Boss 0433 <gen> to Neutral Hostile and Retain color
      • Unit - Change ownership of Bandit[1] to Neutral Hostile and Retain color
      • Unit - Change ownership of Bandit[2] to Neutral Hostile and Retain color
      • Trigger - Turn on Khern Gang Dies <gen>
 
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