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Cinematic Trigger Questions

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Level 3
Joined
Sep 6, 2008
Messages
22
Hello, Does anyone know how I can make a cinematic trigger like this?

Events
Unit - A unit enters Cini1 <gen>


Conditions


Actions
Cinematic - Turn cinematic mode On for (All players)
-BlahBlahBlah-

What I mean is, is it possible to create a trigger where if a player walks into a specific region, a cinematic begins for them?

Also, how do I make sure that if the player walks back to the region again, it doesn't replay the cine?

Thanks for your help.
 
Level 9
Joined
Apr 3, 2008
Messages
700
____________________________________________________________________________
Playergroup - add player to NoCinematicGroup
____________________________________________________________________________
Unit - unit enter region

If: owner of triggering unit not in NoCinematicGroup
____________________________________________________________________________
 
Level 3
Joined
Sep 6, 2008
Messages
22
____________________________________________________________________________
Playergroup - add player to NoCinematicGroup
____________________________________________________________________________
Unit - unit enter region

If: owner of triggering unit not in NoCinematicGroup
____________________________________________________________________________


I don't understand, can you be a bit more specific with the steps?
 
Level 11
Joined
Mar 25, 2006
Messages
796
Events
Unit - A unit enters Cini1 <gen>


Conditions

Unit Comparison - (whoever your unit is) Equal to (Entering Unit)
Actions
Cinematic - Turn cinematic mode On for (All players)
-BlahBlahBlah-
Trigger - Turn off ( this trigger)
 
Level 12
Joined
Aug 22, 2008
Messages
911
This will be abit more complicated. CinematicViewed is a Boolean variable set in map initialization to the value False.
  • YourTrigger
    • Events
      • Unit - A unit enters Region <gen>
    • Conditions
      • And (Multiple Conditions)
        • Owner of (Triggering Unit) equal to SomePlayer
        • CinematicViewed equal to False
    • Actions
      • Set CinematicViewed = True
      • Cinematic - Blablabla
Turn off is possible and even convenient, but I personally support using Boolean variables, but only if you have few variables.
 
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