• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Cinematic/Tutorial issues on multiplayer

Level 8
Joined
Feb 13, 2022
Messages
93
Hi I have this optional tutorial at the start of my game, it works and plays perfect on single player. Whenever I try to play the tutorial with multiple people in the game, it speed runs through the entire cinematic. Any tips on how to fix this?
  • TutorialStart
    • Events
      • Player - Player 1 (Red) types a chat message containing -tutorial as An exact match
      • Player - Player 1 (Red) types a chat message containing -t as An exact match
    • Conditions
    • Actions
      • Cinematic - Turn cinematic mode On for Player Group - Player 1 (Red)
      • Camera - Run camera for Player 1 (Red) through cinematic.mdl cinematic camera
      • Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Rat) and do (Unit - Make (Picked unit) Invulnerable)
      • Cinematic - Fade out over 1.00 seconds using texture Black Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
      • Wait 1.00 seconds
      • Environment - Set sky to Dalaran Ruins Sky
      • Camera - Apply Goal Camera <gen> for Player 1 (Red) over 0.00 seconds
      • Cinematic - Fade out over 0.25 seconds using texture Black Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
      • Cinematic - Fade in over 0.25 seconds using texture Black Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
      • Cinematic - Send transmission to Player Group - Player 1 (Red) from Rat 0107 <gen> named A Friendly Rat: Play RatNoise10Sec <gen> and display Your goal as a Rat .... Modify duration: Add 0.00 seconds and Wait
      • Camera - Apply The Power Shop <gen> for Player 1 (Red) over 0.00 seconds
      • Cinematic - Fade out over 0.25 seconds using texture Black Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
      • Cinematic - Fade in over 0.25 seconds using texture Black Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
      • Cinematic - Send transmission to Player Group - Player 1 (Red) from Rat 0107 <gen> named A Friendly Rat: Play Untitled_video_Made_with_Clipchamp_1 <gen> and display Use your Rat Soul p.... Modify duration: Add 0.43 seconds and Wait
      • Camera - Apply Camera Opener <gen> for Player 1 (Red) over 0.00 seconds
      • Cinematic - Fade out over 0.25 seconds using texture Black Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
      • Cinematic - Fade in over 0.25 seconds using texture Black Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
      • Unit - Order Rat 0106 <gen> to Night Elf Keeper Of The Grove - Tranquility.
      • Cinematic - Send transmission to Player Group - Player 1 (Red) from Rat 0106 <gen> named A Helpful Rat: Play Untitled_video_Made_with_Clipchamp__1___1_u <gen> and display When teammates peri.... Modify duration: Add 0.00 seconds and Wait
      • Unit - Order Rat 0106 <gen> to Stop.
      • Camera - Apply Cheese n Shops <gen> for Player 1 (Red) over 0.00 seconds
      • Cinematic - Fade out over 0.25 seconds using texture Black Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
      • Cinematic - Fade in over 0.25 seconds using texture Black Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
      • Cinematic - Send transmission to Player Group - Player 1 (Red) from Rat 0163 <gen> named A Helpful Rat: Play RatNoise10Sec <gen> and display Grab Cheese for gol.... Modify duration: Add 0.00 seconds and Wait
      • Camera - Apply Minigame camera <gen> for Player 1 (Red) over 0.00 seconds
      • Cinematic - Fade out over 0.25 seconds using texture Black Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
      • Cinematic - Fade in over 0.25 seconds using texture Black Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
      • Cinematic - Send transmission to Player Group - Player 1 (Red) from Rat 0181 <gen> named A Wise Rat: Play Untitled_video_Made_with_Clipchamp__2_u <gen> and display There are seven bui.... Modify duration: Add 0.00 seconds and Wait
      • Cinematic - Send transmission to Player Group - Player 1 (Red) from Rat 0181 <gen> named A Wise Rat: Play Untitled_video_Made_with_Clipchamp__1___1_u <gen> and display Each minigame has d.... Modify duration: Add 0.19 seconds and Wait
      • Camera - Apply Camera Opener <gen> for Player 1 (Red) over 0.00 seconds
      • Cinematic - Fade out over 0.25 seconds using texture Black Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
      • Cinematic - Fade in over 0.25 seconds using texture Black Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
      • Cinematic - Send transmission to Player Group - Player 1 (Red) from Rat 0106 <gen> named A Helpful Rat: Play Untitled_video_Made_with_Clipchamp_1 <gen> and display Check out the quest.... Modify duration: Add 0.00 seconds and Wait
      • Cinematic - Turn cinematic mode Off for Player Group - Player 1 (Red)
      • Camera - Reset camera for Player 1 (Red) to standard game-view over 0.05 seconds
      • Camera - Pan camera for Player 1 (Red) to (Center of Region 036 <gen>) over 0.00 seconds
      • Selection - Select Rat 0001 <gen> for Player 1 (Red)
      • Unit - Make (Picked unit) Vulnerable
 
I'd say it's the "add 0 second", why not set the duration to X seconds depending on the length of the message?
I just tried that and it simply adds the wait time to the default length of each transmission when playing solo. So the cinematic ends up taking twice as long when playing by just yourself. It might work for multiplayer, but I need it work for both solo and when you are playing with multiple people.
 
Back
Top