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[General] Cinematic Question/Problem

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Level 4
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Aug 26, 2015
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Hello. I have a problem. I'm doing a cinematic between 2 footmen, one red, one blue.
The first one, red, says something, and then, the blue one, says another thing. But when the blue one talks, it still appears the red background and not the blue one. What could be the problem?

PD: When I put the blue one to talk first, it appears the blue background. Wtf
 
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Level 4
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Aug 26, 2015
Messages
71
It's a test map, I havent changed anything xDDD

upload_2016-7-18_11-56-31.png
 

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Level 4
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Aug 26, 2015
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Post your triggers so we can take a look

Sorry for being in spanish.

  • Acciones
    • Secuencia cinematográfica - Fundido de entrada over 1.00 seconds using texture Máscara negra and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
    • Secuencia cinematográfica - Turn cinematic mode Encendido for (All players)
    • Cámara - Aplicar Patata <gen> for Jugador 2 (azul) over 0.00 seconds
    • Jugador - Make Jugador 2 (azul) treat Jugador 1 (rojo) as an Aliado
    • Jugador - Make Jugador 1 (rojo) treat Jugador 2 (azul) as an Aliado
    • Sonido - Clear the music list
    • Wait 0.50 seconds
    • Sonido - Play Nagomi <gen>
    • Grupo de unidad - Add all units of (Units in Alianza <gen>) to GrupoSoldadoAzul
    • Set Soldrojo = Soldado raso 0003 <gen>
    • Set S1 = Soldado raso 0006 <gen>
    • Set S2 = Soldado raso 0005 <gen>
    • Set S3 = Soldado raso 0004 <gen>
    • Set S4 = Soldado raso 0001 <gen>
    • Wait 2.00 seconds
    • Unidad - Order Soldado raso 0003 <gen> to Mover a (Center of Región 001 <gen>)
    • Wait 0.50 seconds
    • Unidad - Make S1 face Soldrojo over 0.50 seconds
    • Unidad - Make S2 face Soldrojo over 0.50 seconds
    • Unidad - Make S3 face Soldrojo over 0.50 seconds
    • Unidad - Make S4 face Soldrojo over 0.50 seconds
    • Secuencia cinematográfica - Send transmission to (All players) from Soldrojo named Soldado : Play Sin sonido and display Buenas caballeros. .... Modify duration: Añadir 0.00 seconds and Esperar
    • Secuencia cinematográfica - Send transmission to (All players) from S1 named Pene: Play Sin sonido and display ¡De eso ni hablar,.... Modify duration: Añadir 0.00 seconds and Esperar
    • Grupo de unidad - Order GrupoSoldadoAzul to Atacar Soldrojo
Secuencia cinematográfica = Cinematic sequence
Fundido de entrada = Fade In?
Cámara = Camera
Jugador = Player
Grupo de unidad = Unit Group
Unidad = Unit
Soldado raso = Footman
"Soldrojo" is Red Footman
 
Level 11
Joined
Oct 9, 2015
Messages
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Warseeker solution would work. But the question remais, I was thinking that the problem could be caused by the default ally/enemy button on the side of the mini-map? As he turns the units into allies, they'll be identified as allies by the player. Maybe it's that.
 
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