- Joined
- Jun 5, 2009
- Messages
- 121
I dont know why, but i cant hear any sounds in my map after i createt this trigger, where is the damn bug? can anyone help pls?
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Intro
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Events
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Time - Elapsed game time is 0.10 seconds
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Conditions
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Actions
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Cinematic - Turn cinematic mode On for (All Players)
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Cinematic - Turn on letterbox mode (hide interface) for (All Players)
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Cinematic - Disable user control for (All Players
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Cinematic - Clear the screen of text messages for (All Players)
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Cinematic - Turn subtitle display override On
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Cinematic Start
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Events
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Time - Elapsed game time is 0.20 seconds
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Conditions
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Actions
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Camera - Lock camera target for Player 1 (Red) to Ship 0039 <gen>, offes by (0.00, 0.00) using Target-Rotation
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Cinematic 2
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Events
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Unit - A unit Enters Area01 <gen>
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Conditions
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Actions
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Camera - Reset camera for Player 1 (Red) to standard game-view over 0.00 seconds
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Wait 0.50 seconds
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Camera - Transfer Camera 002 <gen> for Player 1 (Red) over 0.00 seconds
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Wait 2.50 seconds
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Sound - set volume of BanishCaster <gen> to 100.00%
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Wait 0.10 seconds
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Sound - Play BanishCaster <gen>
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Camera - Shake the camera for Player 1 (Red) with magnitude 3.00
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Wait 1.00 seconds
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Camera - Stop swaying/shaking the camera for Player 1 (Red)
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Wait 1.50 Seconds
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Cinematic - Turn off letterbox mode (show interface) for (All players): fade in over 2 seconds
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Cinematic - Enable user control for (All players)
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Cinematic - Turn subtitle displa override Off
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Sound - Set volume of FootmanYesAttack3 <gen> to 100.00%
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Sound - Play FootmanYesAttack3 <gen>
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Unit - Kill Ship 0039 <gen>
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