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[Solved] Cinematic cameras too far in game

Level 23
Joined
Nov 20, 2005
Messages
1,294
First off: sorry if this might be the wrong section to post this topic.
I'm not new to cinematics and know how to manage them, but in the actual game cinematic of this custom map of mine, some cameras' point of view looks too far from the point where they're supposed to shot from. The trigger cinematic preview from the W.E. shows no issues, but when I step into the game itself, these cameras shot from way farther than they're supposed to. Not all of them, just some of them. Can someone please help?
 
Is the camera near the black border of the map? You can also consider posting this window so that we can see if there's anyhing unusual

1752754668269.png
 
Is the camera near the black border of the map? You can also consider posting this window so that we can see if there's anyhing unusual
Alright. I shall post four cameras. Two of these are working, the other twos are not.

These two do work normally:

screenshot-2025-07-18-002825-png.541901
screenshot-2025-07-18-002845-png.541902


These others below are among the ones that display much farther than intended in the game:

screenshot-2025-07-18-002910-png.541903
screenshot-2025-07-18-002927-png.541904
 
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