- Joined
- Oct 7, 2010
- Messages
- 30
Hey, i was wondering how to make it possible to have a chat enabled event, that will only take effect if the name of the person who entered the chat string is a part of a list.
I have the normal chat event, and my action is something like this
I have the normal chat event, and my action is something like this
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Or - Any (Conditions) are true
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Conditions
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(Integer((Name of (Triggering player)))) Equal to (Integer(corruption.))
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(Integer((Name of (Triggering player)))) Equal to (Integer(upsidedownface))
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Then - Actions
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Trigger - Turn on Moved 2 <gen>
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Else - Actions
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Do nothing
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