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Chaos Spirit Gateway

Submitted by MasterHaosis
This bundle is marked as approved. It works and satisfies the submission rules.
This is Chaos Spirit Gateway for Chaos Orcs or Demons. Model based on Demon Gate model.
No matter if you give me credit or not, but: Enjoy !!!

Fixed in 3.Februar.2009:
Removed those runes.
Added new big black skull! (Demons decide to improve appearance of building to look more scary and stronger!)
Now you have both evil cool skull and evil cool sharp spikes!
I hope you like it!
Contents

Chaos Spirit Gateway (Model)

Reviews
Moderator
Dan van Ohllus: Cosmetic wise, it's approvable imo. Sufficient quality and works ingame. And small size too. But, there are two things that you need to fix. - Remove those symbol geosets as they still show up a bit ingame (and remove their...
  1. X.e.r.e.X

    X.e.r.e.X

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    Works nicely as demon hero altar :p
     
  2. LordDz

    LordDz

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  3. hellblazer-14

    hellblazer-14

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    Nice job MH, I really like it!

    Great idea, it's so small, simple, yet incredibly good looking... I love the skull and the spikes ^ ^
    Congrats, and plus rep.
    4/5 from me :D
     
  4. ProfessorZmurge

    ProfessorZmurge

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    I can imagine it getting used by a lot of maps now XD
     
  5. PROXY

    PROXY

    3D Modeling Reviewer

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  6. VeljkoM

    VeljkoM

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    They both got it from Warcraft.Some model has it but I can't remember which one.
     
  7. knight26

    knight26

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    Nice i like it :D you could use this in your 'not yet made map' :D lol
    (ARE U KIDDING NOT APPROVED YET? XD)
     
  8. Luckerguy

    Luckerguy

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    Wow! Maybe i will use this in my map. (maybe)

    Anyway +cookie
     
  9. VeljkoM

    VeljkoM

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    I will use this too.It is just to awesome.
    But why just 3?This should be at least 4.
     
  10. MasterHaosis

    MasterHaosis

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    haha I used that skull from spell. In Magos MPQ browser go and open War3.mpq, and go to Abilities > Spells > Others > AnsA and there you will find both target and sac skull texure. Export it and import to your model. And set up material manager using this texture, geoset manager and that's it! But skull will looks small and in wrong place and in wrong rotation! So you have to use Magos Model Editor and select all skull points, then you need whole day to resieze, to reverse. So I went to GF's model to try some peraemtres in order to get my skull at middle! Then I had again to resize it to get bigger and such. And it take me whole day! Just that skull. Frank made that very shortly! I tried to look like his but seems its not same, because my skull doesn't look straigh, it looks at angle! But not natter at least!

    THANKS ALL OF YOU! THANKS I AM GLAD YOU LIKE IT!
     
  11. EmBeR_NaGa

    EmBeR_NaGa

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    Very interesting, like the changes now :grin:. This gave me an idea of how I could use this. I'll definitely be using it thx, but I ain't telling you where, when and how am going to use it :xxd:.
     
  12. Power

    Power

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    is nice and 5/5 + credit
     
  13. Fisher621

    Fisher621

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    badass...
     
  14. cyberbob

    cyberbob

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    GREAT MODEL 5/5 :wink::thumbs_up:
     
  15. King-Strong-Sad

    King-Strong-Sad

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    Excellent, MasterChaos. You always amaze me. 5/5

    I plan to get it into the TD the I am making with other members of PHQ through negotiation with Masiah.
     
  16. MasterHaosis

    MasterHaosis

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    Thanks people again! I really like you all!
     
  17. KingDedede

    KingDedede

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    MasterHaosis... You really screwed up on this. I mean look at it. To me, its too perfect. 5/5 :)
     
  18. Zerox

    Zerox

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    Its pretty neat. I'm not sure how I would use it. But I do think its done well.
     
  19. Ordworse

    Ordworse

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    Very good! I think I can use it in one of my maps :thumbs_up: Good work! +rep
     
  20. Joe-black-5

    Joe-black-5

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    :D this model works as an artifact altar pr ritual things. good job man