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How can I change or remove visual and sound effects of a spell; for example change animation of "impale"?
If my unit have not attack, how can avoid the flee when hitted?
Go to the object editor and go to your spell.
There are 4 model fields that show special effects on cast.
Art - Caster
Art - Effect
Art - Special
Art - Target
Impale has a model on Special which you can change.
However the impale when it collides with a unit is hardcoded im afraid.
Buffs sometimes (mostly) have special effects on them as well.
That is where the blue stun tornado comes from.
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