I created a custom ability for the Necromancer, which turns him into a "Lich" (a custom unit, the hero "Lich" is renamed to "Arch-Lich").
After the Lich dies, its hidden ability activates, creating a "Lich (Body)" which dies after a few seconds and a "Lich (spirit)": , a unit which cannot attack but can cast spells (it looks like a shade).
We all know, how summoned units dies. A bit of red sparks, and it dissapears.
I want to change the dying animation of the summoned "Lich (spirit)". How can I do this?
I tried to use the trigger "when specific unit dies, but the unit sellection does not work"
Can you guys help me with changing this death animation?
After the Lich dies, its hidden ability activates, creating a "Lich (Body)" which dies after a few seconds and a "Lich (spirit)": , a unit which cannot attack but can cast spells (it looks like a shade).
We all know, how summoned units dies. A bit of red sparks, and it dissapears.
I want to change the dying animation of the summoned "Lich (spirit)". How can I do this?
I tried to use the trigger "when specific unit dies, but the unit sellection does not work"
Can you guys help me with changing this death animation?