Ardenian
A
Ardenian
What would be the best way to permanently change a unit's health regeneration ?
To specify, how would an item/ ability of this kind created in Warcraft:
'Adds 5% health-regeneration'
If the item is equipped, the unit's health regeneration is increased by 5%.
If it is unequipped, the 5% are removed.
Is it possible to efficiently do this without indexing all units with these kind of items and looping and adding 5% of the health-regeneration to the current health ?
To specify, how would an item/ ability of this kind created in Warcraft:
'Adds 5% health-regeneration'
If the item is equipped, the unit's health regeneration is increased by 5%.
If it is unequipped, the 5% are removed.
Is it possible to efficiently do this without indexing all units with these kind of items and looping and adding 5% of the health-regeneration to the current health ?