sentrywiz
S
sentrywiz
Is there a way to "negate" or stop the effects of item abilities that regenerate life? I'm not talking about simple if/else conditions checking for debuffs when casting healing spells, but stopping the regeneration effects from item abilities.
I'm thinking about negative regeneration, mostly from Ancient Apparition in DotA. Apparently, his ulti causes the unit to not regenerate any health if I remember correctly.
Is the above done through adding item ability that has negative regeneration?
Because if not, then the only solution I can think of is use a loop of every 1 second and heal/restore mana to units via triggers. That way I have control over how much mana/health if any are restored to the unit.
Your thoughts on this?
I'm thinking about negative regeneration, mostly from Ancient Apparition in DotA. Apparently, his ulti causes the unit to not regenerate any health if I remember correctly.
Is the above done through adding item ability that has negative regeneration?
Because if not, then the only solution I can think of is use a loop of every 1 second and heal/restore mana to units via triggers. That way I have control over how much mana/health if any are restored to the unit.
Your thoughts on this?