Cause Unit to Damage unit not Working....

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Feb 22, 2006
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Ya, Ok, I've tried to get this to work, but my function isn't working.
Unit Group - Pick every unit in AntiLeak_UnitGroup and do (Actions)
Loop - Actions
Unit - Cause Unit[(Player number of (Owner of (Casting unit)))] to damage (Picked unit), dealing 500.00 damage of attack type Chaos and damage type Normal

That isn't doing a single bit of damage to anything, even units in the unit group... Why isn't the unit damaging them?
--donut3.5--
 
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