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casting time animation

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Level 10
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Jan 20, 2011
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Hey guys I was just wondering how I put a looping animation at the start of the spell impale, since I want to add a 2 second cast time?

I tried using "attack, looping" in the animation field in the OE, but it plays at the end of the cast time.
 
Level 12
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Nov 3, 2013
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Hey guys I was just wondering how I put a looping animation at the start of the spell impale, since I want to add a 2 second cast time?

Cast time is the time the unit WAITS before it BEGIN casting, the animation time of the model is how long the animation is for it to cast.

As far as I know the only way you can change how long time the unit spend casting is by using the spell "channel" and modify the "follow through time" value.
 
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