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Casting keeps unit in shade. {Making attacking units not reveal themselves}

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Dec 18, 2008
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I need my spells to NOT give sight to the owner of the target unit.

I'm making a battleships map and this is one of the things I overlooked. I need to make a unit that is in the fog of war to not be revealed once he casts an ability.

My weapon abilities are based on Storm Bolt, Shadow strike, acid bomb ect., but they all give sight. They are being cast from dummy units (created at the boat location) and the dummy units reveal the caster.

Surprisingly I couldn't find anything here on this subject, I was wondering if someone could help.
 
Level 3
Joined
Dec 18, 2008
Messages
36
I AM using a dummy. Are there any properties that I could modify for the dummy unit?

Also wondering if I could use a visibility modifier to stop the reveal before it starts, but this seems like it would have other consequences.

EDIT:
Unsuccessful with visibility modifier; as if it has no effects at all.

Please, guys I'm sure you've tackled harder problems than this! If you have any questions about what I'm asking, I can clarify for you.
 
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