Moderator
M
Moderator
19:44, 2nd Sep 2009
Pyritie: Approved, I guess.
Pyritie: Approved, I guess.
(4 ratings)
What should this be ?
Looks really wierd
What should this be ?
Looks really wierd
Nice.
The detail on there is quite high, especially for a weapon attachment, although if you wanted to play in first person... it'd be perfect.
10/10 for what you want to achieve and filesize.
Pity there are no covenant models to use it, though.
I suspect it would help a lot of mappers hugely if someone just decided to knuckle down and make unarmed elites, grunts and jackals.
Especially to me.
(Before anyone asks, yes, there was Covenant on this site at one point, although I think they've been removed. There was an Illidan skin which as an elite and he had an energy sword. There also was the YGrunt, or yellow grunt, which was a horrible reskin of god-knows-what. There also was a hunter, or basically a blue Furbolg. Urg. There also is the needler, brute shot and mauler and I *think* a plasma rifle.)
*Edit*.
The cov. weapons are ALL done by Fingolfin. Silly me.
Nice.
The detail on there is quite high, especially for a weapon attachment, although if you wanted to play in first person... it'd be perfect.
10/10 for what you want to achieve and filesize.
Pity there are no covenant models to use it, though.
I suspect it would help a lot of mappers hugely if someone just decided to knuckle down and make unarmed elites, grunts and jackals.
Especially to me.
(Before anyone asks, yes, there was Covenant on this site at one point, although I think they've been removed. There was an Illidan skin which as an elite and he had an energy sword. There also was the YGrunt, or yellow grunt, which was a horrible reskin of god-knows-what. There also was a hunter, or basically a blue Furbolg. Urg. There also is the needler, brute shot and mauler and I *think* a plasma rifle.)
*Edit*.
The cov. weapons are ALL done by Fingolfin. Silly me.
No, you don't. There is a tutorial in the tutorials section where it is explained how you can attatch models. I think there is a link to it in the modelling forum too.
You really don't need one, just make a copy of the ability called "sphere", then change "Art- Target" to the attatchment point of your preferance, for example "hand, right". set all cooldowns etc to 0.
Then give the ability to the unit you want to attatch the model to.
If you still have problems, try using the search function.