- Joined
- Dec 20, 2010
- Messages
- 76
After a day woking with hastable, I've got some troubles. So I made this trigger for a little test.
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Events
- Player - Player 1 (Red) types a chat message containing -key as A substring
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Conditions
- (Length of (Entered chat string)) Equal to 6
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Actions
- Set Temp_String = (Substring((Entered chat string), 6, 6))
- Hashtable - Save (Integer(Temp_String)) as 2 of 2 in ItemData
- Set Temp_Integer = (Load 2 of 2 from ItemData)
- Set Temp_String = (String(Temp_Integer))
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- Temp_String Equal to Empty String
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Then - Actions
- Game - Display to (All players) the text: no text
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Else - Actions
- Game - Display to (All players) the text: Temp_String
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If - Conditions