- Joined
- Jan 16, 2008
- Messages
- 156
I'm having some issues with sound leaks. First I simply did:
Thanks for any and all help.
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Gatling Engine Attack
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Events
- Unit - A unit Is attacked
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Conditions
- (Unit-type of (Attacking unit)) Equal to Gatling Engine
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Actions
- Sound - Play GyrocopterImpactHit1 <gen> at 100.00% volume, attached to (Attacking unit)
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Events
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Gatling Engine Attack
-
Events
- Unit - A unit Is attacked
-
Conditions
- (Unit-type of (Attacking unit)) Equal to Gatling Engine
-
Actions
- Set TempSound = GyrocopterImpactHit1 <gen>
- Sound - Play TempSound at 100.00% volume, attached to (Attacking unit)
- Sound - Destroy TempSound
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Events
Thanks for any and all help.