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The campaign editor can put several maps together to one campgain.
It features:
"Global" import. Means all the things you import here are available in every map.
"Global" Object editor. Means all the things you create here (units/...) are available in every map.
Then you can import the maps and say which one to show in the campaign screen and which not.
The rest is done via triggers. e.g. the "save and switch map" action which instantly loads the new map.
If you want to transfer things or values between the maps you will need to learn about gamecaches. Take a look in the tutorial section.
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