- Joined
- Dec 15, 2023
- Messages
- 6
Hi there,
I noticed enemy units show different behavior whether I start a new game, or save&load the same game.
From what I observe it affects the Call for Help Range constant.
Easily reproducable in a custom game with a bunch of creeps:
1a. start game.
2a. select hero and run towards horde of creeps
-> a huge bunch will storm the hero
1b. start game, save it, load it.
2a. select hero and run towards horde of creeps
-> a small bunch will approach the hero, sometimes you can even pick them individually
Any ideas how to solve this?
is there a function to set the call for help range back to normal after loading a game?
Thanks!
I noticed enemy units show different behavior whether I start a new game, or save&load the same game.
From what I observe it affects the Call for Help Range constant.
Easily reproducable in a custom game with a bunch of creeps:
1a. start game.
2a. select hero and run towards horde of creeps
-> a huge bunch will storm the hero
1b. start game, save it, load it.
2a. select hero and run towards horde of creeps
-> a small bunch will approach the hero, sometimes you can even pick them individually
Any ideas how to solve this?
is there a function to set the call for help range back to normal after loading a game?
Thanks!