Heres the problem, I want a unit to cast a certain ability at low health like say 10%.
Problem is I realised that this does not take into account Handicaps/Upgrades which modify the units max hp.
Hence at high handicaps the spell is cast at higher health amounts than 10%.
So what I need to know is how can I make a trigger take into account health modifiers such as handicaps and upgrades.
Problem is I realised that this does not take into account Handicaps/Upgrades which modify the units max hp.
Hence at high handicaps the spell is cast at higher health amounts than 10%.
So what I need to know is how can I make a trigger take into account health modifiers such as handicaps and upgrades.