EdgeOfChaos
E
EdgeOfChaos
I'm trying to use a handicap for 2 players to go over the health limit. The code is quite simple:
At first, it works. All preplaced units get the 1000 times handicap as expected. But then when new units are created for either NEUTRAL or ENEMY, they don't. They only get a 100 times handicap. Is there any way to fix this, or do I just have to work around it?
JASS:
call SetPlayerHandicap(NEUTRAL,1000.)
call SetPlayerHandicap(ENEMY,1000.)