- Joined
- Jan 30, 2013
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- 12,440
Burning Skies
Story "After Arthas and Kel'thuzad manages to defeat Antonidas and stole the Book of Medivh, they prepared to summon Archimonde, but the Kirin Tor will not give up without a fight, so Arthas decides to protect Kel'thuzad while he breaks the chains between both worlds to summon the Demon Lord." Unique Features [1] Dalaran-ish Terrain [2] More Variation of Troops for Both Sides [3] Different Scales of Difficulty [4] Additional Quests [5] New Skills and Heroes [6] 3 Players Gameplay [7] Endless Mode, show your best abilities to fulfill the task from the great Lord Archimonde Play-style Same as original, the duration however, can be chosen by the player in the highest slot in slot order (from P4 to P5 to P6), same as difficulty. Easy, Normal, and Hard Difficulty are now altered to fit the 3 player system. There's also an Endless Mode to test your talent, care to survive for hours against the human resistance and keep defending Kel'thuzad? On Progress [1] New Atmosphere (Better Models, Better Icons, etc) [2] New Resources [3] New Heroes for Humans [4] More Human and Undead Units [5] QWER | ASDF | ZXCV Hotkey System Undead AI Notes [1] AI isn't really well made at the moment [2] AI won't be much of help exceeding 30-45 minutes, they're mostly crippled by then [3] AI don't use Heroes to Max, they did use them for bolstering defenses however. I'm looking for someone who's willing enough to make a Jass scripted AI to improve the AI overall performance, while they don't have to cheat for money for doing their tasks. Screenshot "Let the images do the talks" |
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