Hallo,
i am working on a TD Map especially for our LAN group.
Every member of our group is represented as an own race you can choose from.
A big focus is teamplay. So here is my idea:
Player 1 with race A want to build the tower "pizza" but he should not be able until another Player with race B build the tower "oven".
There is an option in the object Editor "tech-tree requirement" but thats just for the player. It does not check the whole map for any "oven"
I can track if someone build it and set a variable to true/false but how can i activate the ability to build the "pizza" tower?
I hope you can understand me and my problem
i am working on a TD Map especially for our LAN group.
Every member of our group is represented as an own race you can choose from.
A big focus is teamplay. So here is my idea:
Player 1 with race A want to build the tower "pizza" but he should not be able until another Player with race B build the tower "oven".
There is an option in the object Editor "tech-tree requirement" but thats just for the player. It does not check the whole map for any "oven"
I can track if someone build it and set a variable to true/false but how can i activate the ability to build the "pizza" tower?
I hope you can understand me and my problem
