build on ubuildable texture?

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mik

mik

Level 4
Joined
Dec 13, 2007
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hello,

i have seen some maps, where textures on which normally cant be built are used as buildable textures.

how can i do this?

im new to the world editor, and wanted to create a small TD, using some stone tiles which are set to unbuildable.
 
Simply go into object editor, click on the building you want. Scroll down until you see something under Pathing called "Placement requires" then uncheck everything.
 
thanks alot, but its not exactly what i wanted to have. i got some unbuildable area with another texture which should stay unbuildable. hmm..

is there any other way to do that?
 
?

ok, i didnt uncheck everything, but i changed it from buildable to pathable...
however, it was the clue i needed, even though i wish to have another solution... but at least it works...
 
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