- Joined
- May 11, 2008
- Messages
- 27
Hi,
can't find any info on this. Other makers should have encountered this too, no?
So you open (war3 model editor v1.07) existing game model, to edit it a bit for your needs, then save it, import it into map, and then it doesn't work. Its like it becomes invisible, not showing up. You DO NOT get the yellow message in world editor which you do with invalid textures and similar malfunctions when the cube box is displayed instead of your model.
You don't even need to edit it. Just open it in model editor, immediately save it as it is, import into map, and it does not work... (its not texture thing, doesn't matter if you change its skin or leave original)
It is related to some particular models.
It happened some time ago with freezing breath buff visual, where ice engulfs buildings. Needed to make it into pink crystal.
Today I need blue color troll berrserk weapon glowing buff visual. Both HeadhunterWEAPONSLeft and HeadhunterWEAPONSRight models don't work if saved as custom models
They look perfectly fine in war3 model editor and in dmlVis editor. Probably model looks ok in all editors, but the game stops recognizing it.
converting mdx to mdl and back doesn't help.
can't find any info on this. Other makers should have encountered this too, no?
So you open (war3 model editor v1.07) existing game model, to edit it a bit for your needs, then save it, import it into map, and then it doesn't work. Its like it becomes invisible, not showing up. You DO NOT get the yellow message in world editor which you do with invalid textures and similar malfunctions when the cube box is displayed instead of your model.
You don't even need to edit it. Just open it in model editor, immediately save it as it is, import into map, and it does not work... (its not texture thing, doesn't matter if you change its skin or leave original)
It is related to some particular models.
It happened some time ago with freezing breath buff visual, where ice engulfs buildings. Needed to make it into pink crystal.
Today I need blue color troll berrserk weapon glowing buff visual. Both HeadhunterWEAPONSLeft and HeadhunterWEAPONSRight models don't work if saved as custom models
They look perfectly fine in war3 model editor and in dmlVis editor. Probably model looks ok in all editors, but the game stops recognizing it.
converting mdx to mdl and back doesn't help.