• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Buff model on item

Status
Not open for further replies.
Level 7
Joined
Jul 4, 2007
Messages
249
Hey, I want to use barkskin model on an item, but it gets impossible to pick up since you have to click the model itself to pick it up. How can I solve this? Thanks
 

Uncle

Warcraft Moderator
Level 64
Joined
Aug 10, 2018
Messages
6,542
I imagine you would have to edit the model to do so.
Collision Shapes, How to Make Your Model Selectable

Or, and this might be a convoluted workaround, you could use a transparent Model for your item, then use triggers to create Special Effects at the position of your item (like the Barkskin effect). Then you could use an Item Indexer to link these Special Effects to the Item. This would allow you to avoid having to edit every single Item Model.

I attached a map with an example. Note that I'm not using a "real" Item Indexer so it doesn't recycle Indices. A real Item Indexer would detect when you destroy/sell an item and open up it's Index so that it could be used by another Item.

Also, I attached the transparent "UncleBox" Model that I use in the test map.
 

Attachments

  • UncleBox.mdx
    1.4 KB · Views: 8
  • Item Test.w3x
    18.9 KB · Views: 8
Last edited:
Status
Not open for further replies.
Top