- Joined
- Jul 23, 2019
- Messages
- 65
Hey, I have recently ripped a model from WoW. It is winterqueen model from latest expansion. And there is some weird bug, when I try to convert it to .mdx. In .mdl everything works fine (some animations are not as precise as they should be, but that is very often with wow models). The problem begins, when I am trying to save it as .mdx. It doesn't matter which app am I using, it breaks the animations! You can try it by yourself, model is included in attachment.
So, my question is, how is it possible that binary format is so distinct from ASCII??? And is there a way to fix it?
P.S. Model was ported via Blender and exported with plugin, but it shouldn't matter at all, since I can freely edit it with Magos or Retera's MS.
It is not appearing in reforged game version, and in sd is broken.
So, my question is, how is it possible that binary format is so distinct from ASCII??? And is there a way to fix it?
P.S. Model was ported via Blender and exported with plugin, but it shouldn't matter at all, since I can freely edit it with Magos or Retera's MS.
It is not appearing in reforged game version, and in sd is broken.
Attachments
Last edited: