This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
A simple edit I made, probably belong in the substandard-section, but might be useful.

The wrap near the shoulders is a bit of a mess, the bandit torso is just... awful.

Anyway, use as you see fit.

Update 1: Altered the hammer a bit, making the head larger, and the tip "sharper". What do you guys think?

Breaker (Model)

Breaker_portrait (Model)

General Frank
A neat model edit. A bit too simple, but still useful
Level 17
May 6, 2007
I like that one, its simple as you said but looks like some sort of mercenary that is between the bandit model and the Footman. As mentioned above, I'd maybe resize the hammer a bit to make it more noticeable ingame while being moved around. Also I suggest using one of Usimajas optimized models for it; with them you can make it only use one model as the portrait is build in.
Level 47
Apr 18, 2008
It's a very neat alternative human infantry model for those in the market for a rougher aesthetic. I agree with everyone saying the hammer is too realistic for Warcraft 3. I get that you were aiming for a realistic aesthetic, but Warcraft 3 doesn't abide by those rules, and the result is a horrid clash of styles that leaves everyone unsatisfied. I recommend bumping it up to the cartoonish standards of the game. The only other change I would suggest trying out is maybe playing around with the type of helmet he wears (there are a lot of interesting medieval helmets out there, and very few of them are represented in Warcraft 3 - a bucket style helmet, or a half-helm, could look cool). Good work!