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Ogron (Breaker)

Submitted by Mister_Haudrauf
This bundle is marked as approved. It works and satisfies the submission rules.
Hello friends,

you have to know that i am a huge fan of the Breaker lineage, because they are so intriguing.

Because of this reason and that i maybe want to create an Ancient Draenor campaign, i created the Ogron.


If you use this model then give credits to me for this idea,
but don't distribute it and don't edit it without my permission!?!
Contents

Ogron (Breaker) (Model)

BTNOgron (Icon)

Reviews
General Frank
A nice variation of the standard ogre model. Works in-game. Good job. (A real portrait model would be cool though)
  1. Mister_Haudrauf

    Mister_Haudrauf

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    ~Reserved for Updates

     
  2. Lord_Marrowgrath

    Lord_Marrowgrath

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    Uhm model is ok. Body matched ogron model. It needs custom texture.
     
  3. Mister_Haudrauf

    Mister_Haudrauf

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    Thanks... I guess. So you mean everything is right, but the texture?
    If you know someone who can make decent textures and has the time, then please say his/her name.
     
  4. Lord_Marrowgrath

    Lord_Marrowgrath

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    Yep everythings right. I like your model.
    I mean ogron's skin more darker than standart ogre texture.
    Maybe any 2D artist draw skin like that:
    [​IMG]
     
  5. Mister_Haudrauf

    Mister_Haudrauf

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    Wait a moment. Just darker? I can do that via geosetanimation.

    Edit: Okay. I can recolor it, but not in that color.
     
  6. stein123

    stein123

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    That's just a variant, the standard colour of the Ogron is the same of the Ogre:
    http://i.imgur.com/O3oalas.png
     
  7. Hazop

    Hazop

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    Noice
     
  8. BossGengar

    BossGengar

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    This is some really cool stuff! It looks really good! Keep it up!

    Edit: Maybe you can add some details to the belt? Like some skulls for example?
     
  9. Erindeir

    Erindeir

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    Looks nice and very... warcraftish, but i think WoD ogrons is more thicker.
     
  10. Watcher

    Watcher

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    Very nice model and useful indeed, but maybe improve it by making torso wider?

    I mean legs and hands are nice and bulky like they are supposed to be, but his torso should be wider, especially his chest and probably his waist too.
     
  11. General Frank

    General Frank

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    A nice variation of the standard ogre model.
    Works in-game.
    Good job.

    (A real portrait model would be cool though)
     
  12. Italic

    Italic

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    Without this reference this unit is ugly.
     
  13. hakonwarcraft

    hakonwarcraft

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    I am hoping for a "ancient draenor campaign" as well. I think this ogron and other of the breaker lineage are out will be useful in that case, its just one thats missing,and that is the mountain looking ones, don't remember their names atm. What Ihave seen is that its enough of orcs, draenei unit and building models. We just need some primal models now, for the botani there is a malfurion botani skin on hive, besides that the treants do fil in a bit, but what would be damn nice would be if someone could make a skin for the Magnataur, just for a draenor map.
    I imagine a Altered melee map that could resemble gorgrond. Issue would be the trees. Besides for the Botani I can not imagine them as a playable race really, but more as a creep race that fills up the area. Thou they could be produced by Ancient trees I gess.

    Thou Frostfire ridge might be easier to make, since we already got northrend tileset and trees that could fit, aswell we got wolves and mag'har orc skins, the next thing could be flags for the Frostwolf clan and their neightboure clan, the Thunderlord clan. Also having one of them mounting a gronn. Or a Gronn as a spawnable unit for a Hero/Villain.

    I think the custom model for the orc grunt that I know can be wraped around with the mag'har grunt skin can be of use.

    The frostwolf Grunt for the Frostwolf clan ofcourse, and the generic grunt for the Thunderlord clan. Next could be a orc spearthrower. But also what would be nice if I could find a way to edit the inside Textures of the hidden chaos orc model in WE, or any way to make it fit the mag'har orcs. Also the beastmaster (aka Rexxars model) can made a mag'har with the mag'har grunt skin. Just import the mag'har grunt skin and put the beastmaster model file over the grunt one. Still I have also had some issues with the mag'har hero shaman. For some reason he does not affect the orginal one.

    Anyways there is some potential for a draenor map, to some degree.