• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!

BoW ORPG v1.32e


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What is this map about?
Whether or not you have already played our Warcraft III map, Bosses of Warcraft is an expansive project created to combine the elements of Professions, Dungeons and raid-style Bosses with the highly adaptable Warcraft III engine to create a unique user experience.





    • With an active community on both Discord and Battle.net, Bosses of Warcraft lobbies are constantly available with hosts across the globe. On the discord, dedicated guilds, staff members, and players ensure a welcoming experience, providing answers to any questions.



    • Constant development ensures rapid updates including new dungeons, graphics, user interfaces, and other unique and exciting features that you will not find anywhere else.

History
The map concept for BoW has been in development for over 11 years with the first map being publicly released on Epicwar 9th of July 2009. This is the 4th rendition of the map and has been in development since May 2017.

Team
We're a considerably large team for a Warcraft 3 map. Some of us are students, some of us work fulltime jobs, and Bosses of Warcraft is something that we enjoy working on during our free time.

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Bosses of Warcraft features epic 24 player boss fights inspired by the map Impossible Bosses, made by Psyris. It uses a save/load system to enable players to save and load their progress as they advance further into the map.

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Magician

Healer

Tank

Duelist

Ranger

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A spell caster without peer, the Magician is able to both aid his allies in battle but also unleash magical havoc upon his foes. Magicians are not to be underrestimated, for their balance of offensive and defensive spells is what makes them an ally like no other. While their single target damage is not the greatest, when it comes to vanguishing multiple enemies, there is not one class that does the job quite as efficiently as the Magician.

-The highest area burst damage.
-Can also aid allies with buffs and disorient enemies as well as recover mana.
-Able to create magical barriers on teammates.
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The master of divine arts, protecting his allies as they defeat the forces of evil. On his own he is not able to do much, but together with his group he can make them unstoppable. The healer can keep your allies up, healthy and full of fighting spirit, and is thus essential to any group.

-Recovery magic that allows your teammates to presist.
-Timed buffs and areas that reduce the damage taken significantly.
-Able to specialize in single target or area healing, and even defending himself.
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The cornerstone of any good party. The Tank absorbs damage from enemies, standing as a guardian between his foes and his allies. While they are not able to do as much direct damage to enemies as the other classes, they are able to harm stronger opponents by weakening and breaking their rythm of the battle.

-Great area and single target disruption.
-High sustain and may also protect others.
-Causes more threat than other classes.
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A hero that strives in danger, the Duelist is able to deal the highest amount of single target damage and destruction upon enemies. While the Duelist should be covered by a tank whom is able to keep threat, when that condition is met, there is no class as destructive and fast.

-Can be built both ability based and basic attack based.
-The highest single target damage.
-Has the ability to increase attack speed and attack damage for allies.
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A master of the bow as well as the gun, the Ranger class utilizes physical damage from long distance, being able to deal consistant damage especially when focusing down a lone prey. The Ranger is able to outmanouver his opponents, dealing damage while dodging enemy attacks and making his retreat. When you need damage that you can depend on, the Ranger will be ready to strike down your foes.

-Able to mix between area damage and single target damage mastery.
-Can keep up consistent damage from far away.
-Has the ability to dodge attacks while attacking.
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Bosses of Warcraft balances itself depending on how many players are in a dungeon. Multible groups can run different dungeons at the same time. If you are running a dungeon with a bigger group, monsters, bosses and rewards will scale.
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Alchemy

Blacksmithing

Tailoring

Leatherworking

Fishing

Herblore

Enchanting

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Potions are key in any battle. Brew elixirs and flasks that persist through death to enhance your stats in battle. Stack up on healing potions and mana potions to ensure your longlivity while partaking in dungeon activities.
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Smith magical, enchanted weapons for you and your team, provide deadly bombs to throw at the enemy and increase your tanking ability with heavy mail armors protecting your skin and bone.
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Weave fine silk clothing to enhance your healing and magical abilities.
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Craft mobile leather-wear to maximize your agility in battle.
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Fishing provides many of the nessesary materials required to proceed in crafting. Ever wondered what's in those potions? Ever asked why your teammate's brand new helmet smells of fish scale? Ever speculated what horrors lurk beneath those tides? Grab a fishing net and some bait - you are about to find out.
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Got green hands and a lot of patience? Herblore provides resourceful flowers and trees to be used as materials for other professions.
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One of the hardest professions to level in the game also happens to be one of the most beneficial to you and your team. Craft scrolls to enhance your skill in battle and craft glyphs to permanently increase your stats and help your teammates blossom in their profession of choice by enchanting their mining picks, skinning knifes and fishing nets!


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Hidden

General

Models

Icons

Systems

Others

-A very big thank-you to all members of the Warcraft 3 modding community.

-A big thank-you to the site owner, Ralle, for hosting Hiveworkshop.com, giving us a great platform to express, explore and discuss our love for Warcraft 3 modding.

-A huge thank-you to my fantastic team (Ferloren aka Aikola, Hagge5, Canfight, Lezorad, Cangor, Abedab and Risk.Frishers), without you BoW wouldn't have been a possible project for me. I am forever greatful for the oppourtinity to work with such an amazing group of people <3

The_Spellweaver (Magic Circle/Pentagram mdl)
Paladon (BTNPAngelWings)
Chriz. – model (bandana)
Sin'dorei300 – Model (ancient armor) (acolytes robe)
Solu9 – Model (troll stoneslicer)
eubz – model (naga shield)
Direfury – model (decorative full helmet s)
EvilCrizpy – model (mage helmet)
Epimetheus – model (vulture staff)
Sunchips – model (green dragon scale mail) (radiant emerald cleaver)
Forgotten_Warlord – model (forgotten warlords greathelm)
InfernalTater – model (skull-helmet)
Uncle Fester – model (elven ranger bow)
Kitabatake – model (renegade armor)
Truth Troll UA – model (druid staff)
Sin'dorei300 – model (voodooist robe)
Hamsta – model (scarf)
HammerFist132 - Trainning Dummy v1.1 (mdl)
HerrDave (Sword mdx)
General Frank (Health Power ups (FPS game inspired) mdl)
stan0033 (Quest Exclamation Mark & Variations mdl)
Blood Rave - model (Mask of the Damned)
unknownczar - (Tower mdl)
Rondo - (Tor mdl)
Argus - (Magic Brazier mdl)
Cavman - Goat (mdl)
Mythic - Windwalk (mdl)
Mythic - Liberty (mdl)

assasin_lord (Hero Glow Model)
ILH (animated sky)
xHennx (Brick Floor)
WILL THE ALMIGHTY (Ground Explosion SFX)
WILL THE ALMIGHTY (Rocket)
Waldbaer (Whirlwind/Bladestorm effect)
Champara Bros (Judgement of Light effect)
Infrisios (RoarTarget effect)
PeeKay (MoonSight effect)
Daelin (Frozen Mana effect)
Shyster (Pearlesence effect)
Titania (CuteRainbowMissile)
Champara Bros (Penance missile)
Champara Bros (Holy Nova effect)
DragoonZombie (Wind Beam Missile)
UgoUgo (MegaHeal effect)
00110000 (Butterfly Barrage missile)
Fingolfin (Felucian Flower Models)
kelna2 (Mining Ramp)
Hexus (Night elf looking doodads)
Scythy Dervish (Laboratory - Ground Tile doodad)
takakenji (Arathi Rock v2 model)
Deolrin (Black Glow model)
Sunchips (Grass Animated model)
JetFangInferno (Circling Wisps model)
acapulco (azsha tree model)
Yayoi (Fence model)
Remixer (Roots Large model)
Su7VdeR (Sunflower model)
spong3bob (Agave model)
Pyritie (Water Low and Medium model)
NhazUl (Rod of Necromancy Model)
Thrikodius (Staff of Negation Model)
fareezizfar (Frost Lance 1.4 Model)
Sunchips (Earth Wand Model)
SirNathan (Magician Staff Model)
jatter2 (Furion Staff Model)
Usedwell (Rotten Staff Model)
Blood Raven (Nature Staff Model)
Thrikodius (Claws of Attack Right Model)
HappyCockroach (Egyptian Scimitar Model)
Sunchips (Dwarven Warhammer Model)
Sunchips (Grove Keeper Hammer Model)
Blood Raven (Darkguard Model)
Blood Raven (Scissors Katar Model)
InfernalTater (Black Steel Hand Axe Model)
Sunchips (Fire Sword Model)
Usedwell (Longsword of Marr Model)
Talon the Mage (Konstrukt_AssaultRifleAttachment Model)
Talon the Mage (Konstrukt_ShotgunAttachment)
killforeyou (Horde Crossbow Model)
Kitabatake (Bronze Armor Model)
Sunchips (Wolf Spirit Vestment no Head by Sunchips)
Sin'dorei300 (Acolyte'sRobe Model)
Sin'dorei300 (Bloodmage'sRobe Model)
Kitabatake (Captain Armor Model)
Sunchips (Wolf Cap by Sunchips Model)
Sunchips (SkullShroudbySunchips Model)
-Peper- (Infernal_Mask Model)
Sunchips (Mage Hat by Sunchips Model)
JesusHipster (RandomHelm Model)
ikillforeyou (Footman helmet)
Deolrin (Gladiator's Helmet Model)
Sunchips (Horde Commander Boot by Sunchips Model)
Sunchips (Bronze Boot by Sunchips Model)
Sunchips (Wolf Pelt Boot by Sunchips Model)
Blood Raven (Bronze Boots Model)
Astaroth Zion (Metal Shield Model)
eubz (Black_Shield Model)
Apocalypsen (Crescent Model)
PROXY (Pickaxe + Item Model)
Sunchips (Kitchen Knife by Sunchips Model)
KayS (Basic Bow Model)
perfjert (Orc Shield Rigth model)
Tr!KzZ (Long Sword model)
Sunchips (Cryptic Greatsword model)
Kitabatake (Blue Armor model)
Kitabatake (Hide Armor model)
Kitabatake (Jungle Armor model)
Thrikodius (Magic Wand model)
bisnar13 (Mirror of Thruth model)
s4nji (NE_Birth_Corrupt model)
JetFangInferno (Frost Nova model)
Direfury (Domination Aura mdl)
JesusHipster (SoulArmor mdl)
Hermit (Empathic Bond mdl)
The_Spellweaver (Arcane Flame mdl)
UgoUgo (Necrotic Blast mdl)
epsilon (SpiritArrow_ByEpsilon mdl)
JesusHipster (Star mdl)
JetFangInferno (Light Nova mdl)
WILL THE ALMIGHTY (Ancient Explosion SFX mdl)
Kino (Chum Pool mdl)
JetFangInferno (NagaBirth mdl)
Kuhneghetz (Retribution mdl)
JesusHipster (DivineBarrier mdl)
Daelin (Vortex mdl)
RED BARON (Gogota Goodnes Ball mdl)
Geries (Loot Effect model)
Sunchips (Mage Wand by Sunchips mdl)
Dionesiist (ImperialAssasinShroud mdl)
Kitabatake (Armor4 mdl)
KayS (Basic Hammer mdl)
hellblazer-14 (Basic animated Arrow mdl)
Lender (Web mdl)
Fingolfin (Halo Tree Dead (small) mdl)
kellym0 (HydraCorrosiveGroundEffectV054 mdl)
nhocklanhox6 (Green Light mdl)
JetFangInferno (Earth Nova mdl)
The_Spellweaver (Breath of Acid mdl)
Jhotam_3Dcool&create (Egg Nest _ By JhOtAm mdl)
Fingolfin (Dwarven Archway (Variation 2) mdl)
dhguardianes (Blue lens flare mdl)
Kitabatake (WaterBlade.mdx)
Mythic (Singularity Vol. II mdl)
Mythic (Void Rifts mdl)
Mythic (Piercing Thrust mdl)
Mythic (Soul DIscharge mdl)
Jetfanginferno (Dark Nova mdl)
Mythic (Void Disc mdl)
Sunchips (Mage Wand by Sunchips mdl)
Sunchips (Sacrificial Knife mdl)
Sunchips (Mithril Sword mdl)
alfredx_sotn (AirElemental mdl)
dhguardianes (Lightning Nova mdl)
Callahan (LightningStrikeLarge mdl)
Tranquil (Great Lightning mdl)
Walle (Shovel mdl)
Sunchips (Fish Vending Stand mdl)
HerrDave (RPG Food Stand mdl)
Sunchips (Salmon mdl)
Sunchips (Trout mdl)
Mike (Music Effect Notes mdl)
RusUndead (Hoe mdl)
imforfun (Small PlantPot mdl)
terrio (Farm Doods mdl)
Shadow_killer (Scarecrow mdl)
imforfun (GardenWovenWall mdl)
darkdoom (Orc Banner mdl)
Hellish Hybrid (TreasurePile0 mld)
Remixer (Pandarian Hut mdl)
Blood Raven (Dojo Banner mdl)
Blood Raven (Steamknight Shield mdl)
UgoUgo (Toxic Field mdl)
-Grendel (Vial Heart mdl)
Ribenamania (Market Stand [Variation3] mdl)
Sliph-M (Alchemist mdl)
Dionesiist (Phaseling mdl)
Tranquil (Magic Prism mdl)
WILL THE ALMIGHTY (Nebula mdl)
Champara Bros (Healing Touch mdl)
stan0033 (Fear Effect mdl)
Mythic (Stormfall mdl)
Mythic (Culling Slash Vol. II mdl)
Mythic (Singularity Vol. I mdl)
icewolf055 (WaterTemple Keeper mdl)
Vortigon (Water Egg mdl)
JesusHipster (Water Blast mdl)
JetFangInferno (SlowTarget mdl)
paladinjst (Mage_Robe_Dalaran mdl)
Mister_Haudrauf (The Cursed Skull mdl)
JetFangInferno (Shiva's Wings mdl)
Sunships (CrownHelmetbySunchips mdl)
Uncle Fester (Red & Yellow Crystals mdl)
Sin'dorei300 (FacelessOneScorpion mdl)
Callahan (NerubianWidow mdl)
Sellenisko (Armored Wolf mdl)
Callahan (GrizzlyBear mdl)
levigeorge1617 (Mech Scorpion mdl)
ProFeT (MoutonCape mdl)
Debode and Ike_Ike, Deolrin (Human Mailbox mdl)
Mythic (Heal mdl)

Blood Raven - icon (btn master hunter gloves)
donut3.5 (BTNFaerie)
AlienAtSystem (For scroll icons)
~Nightmare (BTNElementalSpin Icon)
NFWar (BTNGunFire Icon)
PrinceOfFame (BTNGodsSword Icon)
Svetli (Frozen Arrow Icon)
Traxamillion (BTNmanaharvest Icon)
NFWar (BTNEliteLightArmor)
NFWar (BTNChainArmor02)
NFWar (BTNLeatherArmor02)
The Panda (BTNBash Icon)
Eldin HawkWing (BTNStrikeofArcane)
M0rbid (BTNWhirlwind)
Darkfang (OrbOfFrost Icon)
Dalharukn (BTNHealCannon icon)
NO-Bloody-Name (BTNRenew icon)
4eNNightmare (BTNTestOfFaith icon)
Anachron (BTNANAInnerHeal icon)
Lockheart (BTNcheck Icon)
karland90 (BTNright Icon)
karland90 (BTNleft Icon)
Praytic (BTNCarvingKnife icon)
BLazeKraze (BTNRedOnion icon)
NFWar (BTNBanditsLeather icon)
NFWar (BTNSandalZ3 icon)
-Berz- (BTNSpikedRing icon)
The Panda (btneternalcombustion)
The Panda (btnthunderstorm)
Blizzard Entertainment / Genin32 (btnmagicmissile)
Edge45 (arcane-static)
Blizzard Entertainment (arcane-barrage)
Hellx-Magnus (btnarcaneprotection)
The Panda (btnarcanebolts)
Bigapple90 (btnarcaneburst)
Blizzard Entertainment (btnstormhagcurse)
Blizzard Entertainment (btnarcaneblast)
Mr. Goblin (btndeadcoil)
PeeKay (btnrelease)
The Panda (btniceshower)
~Nightmare (btnreinforcedfireattack)
The Panda (btnicebolts)
NFWar (btndarknova)
~Nightmare (btnshatteringwrath)
67chrome (btnthrust)
Crazyrussian (btncrwarp1)
Crazyrussian (btncrbladestorm)
Blizzard Entertainment (btnability_parry)
Crazyrussian (btncrwarp4)
Tjordell (btnshuriken)
AbstractCreativity (btnleadership)
Crazyrussian (btncrholyllllslam)
Zbc (btnshieldbash)
-Berz- (btnslam)
PeeKay (btnadrenalin)
PeeKay (btnmagicslash)
Coinblin (btnmight)
PeeKay (btnstrength)
The Panda (btnflameslash)
ThePanda (btnsonicwave)
-Berz- (btnberserkershelm)
Mr.Goblin (btnshout)
The Panda (btncosmobeams)
Macros DAB (btnwarriorstrength)
D.ee (btnfieryexplosion)
UnholyDobry (BTNDagger icon)
Ceterai (Horde-Themed Items icons)
Stanakin (BTNForaging icon)
Wezthal (BTNHuntingKnife2 icon)
Blizzard Entertainment (BTNINV_Misc_Shovel_01 icon)
Blizzard Entertainment (BTNINV_Misc_Herb_04 icon)
Blizzard Entertainment (BTNINV_Misc_Herb_01 icon)
Blizzard Entertainment (BTNINV_Misc_Shell_01 icon)
Kuhneghetz (BTNWhiteBalverine, BTNBrownBalverine, BTNDireBalverine icons)
Darkfang (Arising Light Striike icon)
Svenski (BTNYCosmicBolt icon)
NFWar (BTNOil icon)
Null (BTNBandit Boots of Speed Icon)
Mc ! (BTNJapaneseArmor Icon)
CRAZYRUSSIAN (BTNcrLUNARpendant CDR UI Icon)
Hadeis (BTNSanguine AS UI Icon)
Ceterai (Orc Coin Icon)
T4COBELL (BTNHeartOn Icon)
PeeKay (BTNWingProtection Icon)
Kawaii Stain (BTNunholypresence Icon)
Sin'dorei300 (BTNTinkerTank icon)
Sin'dorei300 (BTNArmoredWolf icon)
The_Silent (BTNFeralSpirit icon)
lelyanra (BTNNerubianSmasher icon)
oh_snap (BTNSpider icon)
Darkfang (Polymorph Heroic (Flying Sheep) icon)
viiva - BTNUnholyResurrection (icon)
PeeKay (crit strike icon)
Mc ! – Icon (btnsoulcrown) (btn pandaren ring) (btn hexen sword)
PeeKay – Icon (btn green metal carapace) (btn nature gloves) (btn spell sparks) (btn mage01) (btn walkers of darkness) (btn nature armor) (btn nature shield)
CRAZYRUSSIAN – icon (btn cr rune boots)
NFWar – icon (btn boots for druid) (btn superior mage robe)
Gwen Stefani – icon (btn cultist ring)
Praytic – Icon (axe of nature)
The Panda – icon (btn simple bow)
Krysis – icon (btn boots of medivh)
Hellx-Magnus – icon (btn eagle druid staff)
JollyD – icon (btn injustice ring)
UnholyDobry – BTNGlove (Icon)
venger07 – icon (btn crown boots final)
JollyD – icon (btn plate of planes walker)
L_Lawliet - icon (BTN Spiked Spine Carapace)
Bloodsplintzy - icon (BTN Skull Shroud Glow Increased)
Nudl9 - icon (BTN Boots)
Palaslayer - icon (BTN Dark Scythe)
CRAZYRUSSIAN - Icon (Bereavement Potion)
JollyD - BTNVortexOfUnreal (icon)
FrIkY - BTNShadowTorment (icon)
Murlocologist - Dreadlord (icon)
JoelS - BTNMindWorm (icon)
Wezthal - BTNHuntingKnife2 (icon)
Dristitia - BTNMetalSilverV11 (icon)
darkdeathknight - BTNFish (icon)
M0rbid - BTNDeepseaMurloc (icon)
Bribe (Unit Indexer, Damage Engine, IsUnitMoving)
Canfight (provided the framework for, and made: Fullscreen inventory system, custom stat system, helped with implementing save/load, fullscreen equipment system, emote system, UI framework, UI graphics.)
Tom_Kazansky (Knockback System)
The_Witcher (Stun System)
TriggerHappy (Codeless Save&Load)
Shunpomaster (DPS Meter 1.00 system)
MortAr (Seconds into Minutes and Seconds system)
Aniki (BJObjectId system)
xD.Schurke (wordloop function/system)
Anachron (Making importing UI for Loot System easy)
vuongkkk (VTextTag) - Took this idea to make cool floating texts.
Alethos (Helped me to figure out how to apply combat sounds)
Avahor (Grand Stone Path Texture)
dhguardianes (Ashen_DirtGrass Texture)
Diegoit (Helped me a lot with model animations over at Hiveworkshop. Great guy.)
Just_Spectating (Sea Warlord skin)
dansaDisco (Ghoul.blp skin)
Dionesiist - Jabberwock.blp (Skin)
morbent - Witch.blp (skin)
KelThuzad BTNTalking2.blp




Previews
Contents

BoW ORPG v1.32d (Map)

BoW ORPG v1.32e (Map)

Reviews
Shar Dundred
I am personally not a huge fan of ORPGs but I believe that this map is going to have its fanbase and people will enjoy it. Personally I think it is a nice map overall despite not being my personal type of map. Approved!

Sverkerman

Hosted Project: BoW
Level 17
Joined
Feb 28, 2010
Messages
1,325
BoW 1.31h is released! 2020-08-02



Fixed projectile bug.
Raxn no longer gets your stuck in Conversation Mode when she kicks you.
You now arrive at Gern'Or instead of Ekarora after defeating Lavar.
Raxn now gives you the correct Profession Information when talking to her during the Warden Quest.
Fixed a bug with the quest Cleansing of Evil.
Fixed a bug where Fortune's Trinket couldn't be equipped by M/H.
Fixed a bug where the quest Enemy of the Darkwind shared quest ID with Ancestral Path.
NPCs can no longer walk and Attack.
Practice Treants summoned by Olivia in the tutorial now correctly has 1 collision size with the Projectile System instead of 100.
Fixed nulling of Corrupted Slug in D2.
Added "Sliver of Hexes" to Island area 2 loot table.
Darkwind Feathers changed to Darkwind Remnants and now drops from all mobs on Island 2.
Counter text is now properly shown to all players.
When defeating Lavar your won loot will now be in your inventory.
Fixed a bug where player's mailboxes and lootboxes was on top of eachother, causing players to select another player's unit instead of their own.



Inspiring Shout affects people across the whole map, abuseable.
Change location of fountain in Gern'Or so that it doesn't regen mana for the Pools of Fish.
When you die on the island you should revive at Gern'Or unless you are a Warden.
Sliver of Life at tutorial no longer bugs.
Corrupted Beast Essence and Cursed Silken Weave now drops in stacks of 1.
Fixed one of the spots where Beetles could get stuck.
Increased number of herbs active at all times on each individual island from 3--> 5.
Fixed desync issues when a dungeon group gets loot and players outside of that dungeon DC'ing.
Added 2-4 Copper Coins as a guaranteed drop from Waterlogged Great Treasure.
Fixed a small bug with an easter egg item.



Loot bug.



Added seasonal promotion for June.
There is now a TP to Gern'Or if you are playing as 1 Player (you can't defeat dungeon 0 with 1 player)
Fixed miscalculation with Tideshatterer special effect
Fixed Alivia's message for Alchemy.
"Take the boat to the splintered isles and start exploring!" removed this from end of Warden quest.
In the warden Quest now says: Talk to greygar inside the cave West from Alarick
Reduce AoE of the elite murloc tornado slightly 300 -> 200.
Quests got updated information now.
Added above Misc shop "Profession Tools Shop"
Clouds/Poison Pools should no longer follow a Duelist using Recuperation.
Added texts for when you arrive at a new location.
Fiery marksman had way too big special effect, reduced. Let us know if there are more effects like this.
Fixed a bug where Rae Clones would stay after you defeated her.
You can no longer die after defeating a World Boss, your loot will no longer bug.
Zech initial mana regen increased from 13 --> 14.5
Zech mana bar has been lowered to be more visible
Potentially fixed the Hydralis/Rae bug. Give us more information.
Fixed the lagg that occured when Zech ulted if there was a large number of players in the dungeon.
Galewind Boots passive effect does not seem to work for Tank. Fixed.
Double starter gear bug (pick all and then -skip) fixed.
Copperheart dagger has a typo (damage reduction 30% (24 mana at tier 2)) fixed.
Fixed synthesis potion crafts leaving green squares behind
Regen gets stuck for Lavar after victory
Fixed desync issue for upgrading gear that would sometimes happen.



Improved performance of Zech's Poison Volley.
Galewind boots works properly now.
Fixed a bug where players could get killed after defeating a miniboss.
Fixed a bug where players could get stuck on boat or other zone-switch after killing a miniboss.
Earth Elementals spawned by Guardian elite in zone 2 are no longer dropping items.
Fixed a bug where after Zech ults she doesn't have any mana regen.
Fixed a bug where demoralizing strike had endless recuperation.
Fixed the Tank Gern'Or Sword spell (Infuse -> Cleave)
Fixed a desync with -new account
Fixed a desync that occurred upon loading up the upgrade menu.
Murloc Savages damage reduced from 360 -> 320.
Mountain Fall is now the name of Island area 2.
Raxn no longer calls the island Shattered Isles, corrected to Splintered Isles.
Fixed an issue where the screen would go dark if you died after skipping Lavar in Single Player.
Fixed a bug where Electric wouldn't end in some extreme cases.
Tank starter sword can now be restored via MirMir.
Fixed a bug where the missile end of Yam shared with a spell from Lavar.
Glass now has 3 Stock Maximum (only visual).
You now get a message whenever you recieve an item.



Small fixes



- Gemstones have been removed (from Ekarora).
- Fixed healing spray incorrectly stating it can deal damage to Corrupted Life Force. Increased the cooldown from 2.5s to 3.0s to iterate on the healing burst.
- Changed the range of Double Blast (Gun, Ranger) from 650 to 950.
- Changed the cooldown of Exhausting Strike (Duelist) to 5s (was bugged at 6s)
- Added save confirmation. Please backup your save files and let us know if the feature works.



Hotfix for saving.



- Ray of Light range reduced from 800 to 700.
- We want to bring healers utilizing this spell bit closer to danger.
- Added a new item to Tailoring (24) - the Grimscale Hat.
- Added a new item to Leatherworking (24) - the Stalker's Raiment
- Added a new item - Flask of Tenacity II (obtainable from Bokk)
- Increased the mana cost of Doubletap from 10 to 12.
- Increased the mana cost of Bolt Spray from 15 to 18.
- Increased the mana cost of Magical Roulette from 10 to 12.
- Magicians have more mana recovery options than other classes.
- These multihit spells should be higher cost of usage.
- Electric mana cost has been increased from 20 to 24. The cooldown has been increased from
15s to 16s. It now correctly states that it applies on all forms of damage. Damage has been
increased from 0.85 x to 0.9x. AoE has been reduced from 400 to 350.
- Whirlwind cooldown has been reduced from 20s to 18s.
- Molotov AoE has been increased from 250 to 275.
- Spinning Blade AoE has been increased from 250 to 275.
- You may now trade items at Bokk (Gern'Or Tribe) for Cursed Silken Weave and Corrupted Beast
Essence.
-Raxn no longer refers to the "Splintered Isles" as the "Shattered Isles"
-Greygar no longer refers to "Red Bag" when finishing the main quest line as a Tank.
-"Attack Damage" no longer scales with "crit" normal attacks.
-Fixed an issue where Alivia said that the Alchemy profession was located south of the Dimentional Gateway.
-Fixed varius descriptions where "Splinteres Isles" was refered to as "Splintered Isle" or "Shattered Isles"
-Fixed a bug with Diminishing Power not healing the right amount/draining the right amount.
-Fixed an issue where the gun from Rae also reduced DR from players.
-Fixed an issue where Gorgerunner's Plate said that it reduced threat instead of increased it with floating texts.
-Fixed a description issue with Synthesize Potion of Minor Healing.
-Fixed the description of "Electric" to state that it boosts 3x times you deal damage instead of 3x attacks.
-Fixed an issue with Electric buff description.
-You can no longer drop Crafting Permission and Warden Application gained through the main questline.
-Added a command to see what exactly is causing NPCs to move to wierd places. Player 1 (Red) can type "-debugpets", please notify us if you find something interesting, we believe the issue is there (if it's still in the map)
-Fixed an issue where dungeons wouldn't restart even though the whole party is dead.
-Fixed an issue where if you had 2x Healing Spray abilities, there would be issues with your casts.
-Fixed an issue where rarely, if you had a specific type of buff (such as Equilibrium buff), it could be shared to monsters if you stood on top of them.
-Added additional security to the map. (reminder: Read and follow our rules, we've issued several bans this patch)
-Fixed an issue where you could combine Blessing of Equinox and fishing to regain mana fast.
-Cleaned up some code with Mailbox.
-Veins no longer become stuck in a "mined" state.
-Herbs no longer bugs out, causing only the effect to spawn and not the actual herb.
-Curtaar's Trickvest can now be rolled on by Ranger.
-There is now a quest in Gern'Or to point you towards the Main Quest Line and Alarick.
-Gern'Or Teleport is now available with 1-3 players.
-Fixed an issue where the effect of Galewind Boots gave more barrier when you have no barrier and not so much the following strikes.
-Fixed an issue where mounts were left in the game when a player left.
-Added a -roll command.
-If your name doesn't have letters from the English alphabet (Asia, Russia) you can still utilize the Discord bonus by typing -d222
-Fixed an issue with Phantom Lunge.


Hotfix.


- Fixed the Gern'Or Sword not saving correctly.
- Fixed the Gern'Or Sword not having 'Cleave' as stated.
- Fixed the tooltip of Darkwind Ornament (24 DR -> 20 DR)
- Increased the cooldown of Doubletap from 7.0s to 7.5s.
- Decreased the damage of Doubletap from 0.6 x SP to 0.55 x SP
- Part of our efforts in balancing this overbearing skill. It at the moment outshines in all aspects every other single target Magician spell. Hopefully this will allow us to keep damage high -enough- while still granting you the option of burning mana but bringing other options in if you are purely looking for damage (Wicked Bolt, Charged Bolt).
- Decreased the damage of Regenerating Bolt from 1.1 x SP to 1.0 x SP.
- Decreased the cooldown of Magical Flux (Magician) from 60s to 50s.
- Reduced the mana cost of Teleport (Magician) from 13 to 12.
- The damage area of Double Blast should now be correctly 300.
- Changed the way stat system calculates stats to be more forgiving to the player - stats are rounded up more often than not.
- Fixed multiple items having duplicate IDs even though they were not being used in the game.
- Fixed Warden Application (3) having a duplicate ID.
- Fixed a bug where Raxn was still refering to the Splintered Isles as Shattered Isles.
- Using 'retry' will now instantly reset your load file order to 'account' (this should fix the level 10 characters spawning)
- Retry can not be used when game start != 1 (this should fix the level 10 characters spawning)
- Fixed a major bug with the damage system, could be the cause behind various bugs.
- Electric now works properly.
- Fixed a bug where the buff of Electric stated 400 AoE instead of 350.
- Electric now applies to 3 Attacks instead of 3 Damage Events.
- Damage Reduction can now only reduce damage taken by up to 66%, items, glyphs and buffs will affect this in future patches.
- Fixed a description mistake with Shelled In.
- Fixed a description mistake with Enchanted Leather.
- Fixed a description mistake with Enchanted Linen Cloth.


Henry Pet for Early Beta Testers is now in the game.
New item added, Amethyst Dream. Not available yet.
All new monsters for Patch 2 has been added and are fully functional. Not available yet.
Legendary item Visucius now also ignores DR restrictions while active.
Fixed a bug with the Sea Shell drops from the murlocs.
Korean and non-english players should now be able to use -d333 to get their discord gift.


Game stats now have version number.
Added wings cosmetics available to purchase for Silver Dragon Coins.
Added seasonal Makrura mounts.
Fixed a bug where you could mount up from Mailbox.
When you equip an item from your small inventory, if you already have an item equipped, the old item now goes into your small inventory.
Attempted to fix the Desync bug where a player loads in the same frame as a player creates a new character.
Attempted to fix the load bug where lvl 10 characters gets spawned if the ping between you and the host is 150+.
You now get BoW Host Coins if a new player completes his first quest, kills Lavar and you get 2x BoW Host Coins if a new player completes the Warden quest.
Added new items to the BoW Host Coins shop.
Added a DISBTN discord logo, preventing it from going green in the Discord Shop when there are no players nearby.
You can now teleport to The Void from Gern'Or
Applied a potential fix to Howlwind effect being applied to allies
Mortar Shot no longer creates big special effects on big targets
Arcanic Catalyst no longer creates big special effects on big targets
You now deal 0 damage if you attack an enemy from Zone 2 while being in Zone 1, and the other way around.
Fixed an issue where if you killed an enemy at the same frame as it is suppose to reset on range, then it gets stuck in a reset loop
Changed the appearance of Fishing lvl 2 spots to make them stand out more.
Fixed visibility issues at the shoreline of The Splintered Isles.
Removed the debug msg "Add Index: 0" when attacked by a golem
Fixed a bug where summoned units in the open world could still drop items.
Equipping gear while already having gear equipped now returns the swapped item to the same spot as the item it was swapped with. This does not yet work with Dual Wielding but will soon.
Added damage to Exploding Mine ability description.
Added training dummies to Gern'Or
Fixed a leak with Empower.
Removed an old Special Effect showing you the way to Graygar that is currently broken due to "Roll" of Special Effects and Units being broken (blizzard)
Mailbox no longer has Footman description
Spinning Blade initial area changed from 200 to 275.
Emotes has gotten a rework from @Explobomb! You'll love it.
Fixed the effect of Mask of the Vengeful Phantasm and made it's effect more clear in the description.
Removed debug msg "ADD INDEX 0"
Fixed issue where you could move around some shop units.
Two handed equipment now properly give double Power Level of one handed equipment.
Changed Summarized Group representation to be easier to see. Added "out of X total players" field.
Fixed the effect of Beastslayers Voidmaw.
Fixed Zech'Chenoya's Poison Spit ability, it will now deal damage.
Fixed some pathing blockers, preventing you to go through walls in a very specific place.
You can now ping anywhere on the map by pressing "G"
Rapid Fire, Flowturn, Blessing of Equinox still applies to summoning pets - but summoning pets now have a 5 seconds CD.
Increased the delay between the players loading from 1 second to 1.25 seconds to combat against lag-oriented queue load issues.
You can no longer swap out potions while inside a dungeon.
Changed Savage Sandals / Savage Wrappings / Beasthelm
Added quick swap to small inventory
Increased the mana gained from Watermend Ring and Gift of Tranquility by 0.1x%Value
Ring of the Tide Dancer +0.1x Mana
Triton Plate +0.1x HP
Yam, the Sea God's Thirst +0.1x HP +0.1x MP
Gersemi, the Faithful +0.1x HP +0.1x MP
Sharkbone Ring +0.1x AD
Mask of the Jungle Spirit +0.2x ARMOR
Mask of the Vengeful Phantasm +0.2x ARMOR
Ring of the Bound Force +0.2x ARMOR
Avore and Vernandi (T2 legendaries) +0.1x MANA


-Changed the way you obtain loot from elites in T3. Everyone within 1500 range now get a chest containing loot now instead, making it scale better. There is a 0.3% chance of getting an extremely rare mount item from these.
- Added Desync Guard, new players make their characters after old players have loaded.
- Fixed an issue that caused non-crit effects to remove crit.
-Gern'or, Ekarora and Pawenstone now has it's own banners.
-Fixed a bug where you could TP while talking to Tokkul.
-Fixed a bug where you didn't get Host Tokens from all new players as a host.
-Attempted to fix a bug where if you were mounted while interracting with a mailbox you got dismounted.
-Added 3x new Seasonal Mounts designed by Explobomb.
-Added 2x new Wolf Mounts in Gern'or designed by Explobomb.
-Re-terrained the area in which you buy Wolf Mounts in Gern'Or.
-Updated the description of Blade of the Blue Night to be the correct one in the crafting recipe.
-Blade of the Blue Night haste 20 --> 25.
-Fixed a description error with Pleading Bad, refering to Direram Wool instead of Diregoat Fur.

 
Last edited:
Level 4
Joined
Jul 28, 2019
Messages
75
Full size screenshots? And a more detailed description of gameplay would be appreciated, like how does this compare to some Impossible Bosses type map vs some endless insane ORPG map?
 
Level 27
Joined
Mar 1, 2017
Messages
115
@stein123 They are teasers :D Maybe we should upload some bigger pictures too for those unable to test the map out for themselves :) We're also working on a few videos.

That would be great, I'm currently on a phone and from here they are perfectly sized but adding higher quality ones you can expand would be neat. This project looks awesome! Your team have done one heck of a job with this and it is definitely something I'm gonna follow the progression of:thumbs_up:
 
Level 2
Joined
Apr 5, 2014
Messages
3
Just tested with a friend and it looks awesome. The systems are new and interesting. But the map seems not ready (ofc, its a beta). We had no clue, what to do. Leveling? (no experience points are shown) Grinding? Crafting? Or just Dungeons? Groups are not shown, we had no clue, if we're grouped or not. Just a bit confusing for new players. We hope, it'll receive updates.
 
Level 1
Joined
Jul 2, 2020
Messages
1
I love this. Spent ages playing it and I wont stop for a while. Dev team is active, and support towards the players are never ending.
 
Level 1
Joined
Jul 3, 2018
Messages
3
Combat is interesting for dps heal and tank classes alike and they all require some kinda skill. The dungeons are pretty well made with some cool mechanics that stay challenging for a while. A decent crafting system which is a bit of a long grind but that's fine for the type of map. The system with waves gets a little repetitive and I think it'd be nice to mix things up a bit for future dungeons.
Impressive amount of work put in getting all the rpg elements to the warcraft engine. Cosmetics like wings, mounts, pets, well working inventory system, dps/heal meters, very customized interface to match the type of game, combat system with all lots of unique items and abilities. The terraining is quite nice as well.

I'd suggest adding some more 'lower rank' content in the future as well, it takes quite some time to get to a viable 2nd dungeon set, just to have some more variation in what to progress through. Keep up the good work, one of the most impressive wc3 projects i've seen. 5/5
 
Level 2
Joined
Dec 3, 2020
Messages
5
Hi!
Can anyone please explain what should i do to verify account?
Cause after command "-new account" i had been waiting for a long time and still got mistake after typping "-new"?
 
Level 4
Joined
Oct 17, 2010
Messages
5
Hi there, thank you for this bug report. This has now been identified and will be fixed in our upcoming holiday update.

For now, here is how you can workaround this issue:
  1. Delete all files from Documents/Warcraft3/CustomMapData/BoW_ORPG
  2. Enter the game alone and wait for your account load to fail. Then type "-new account" followed by "-new"
  3. You can now pick your character. Play until you can save your character by pressing ESC and then follow the instructions to save your character. You can now load and play in all multiplayer games.

This issue is caused by the game checking for an account load from the wrong variable. The player 1 red is currently only checked for account load.
If the player 1 red has not done an account load then no one will be counted as being able to make a "-new" character.

Really sorry about the issue, I hope I'll be able to see you trying the map out with these tips, and wish you great times playing if you do

If there are any future issues please do let me know, we'll be on it ASAP.
 
Level 2
Joined
Dec 3, 2020
Messages
5
Hi there, thank you for this bug report. This has now been identified and will be fixed in our upcoming holiday update.

For now, here is how you can workaround this issue:
  1. Delete all files from Documents/Warcraft3/CustomMapData/BoW_ORPG
  2. Enter the game alone and wait for your account load to fail. Then type "-new account" followed by "-new"
  3. You can now pick your character. Play until you can save your character by pressing ESC and then follow the instructions to save your character. You can now load and play in all multiplayer games.

This issue is caused by the game checking for an account load from the wrong variable. The player 1 red is currently only checked for account load.
If the player 1 red has not done an account load then no one will be counted as being able to make a "-new" character.

Really sorry about the issue, I hope I'll be able to see you trying the map out with these tips, and wish you great times playing if you do

If there are any future issues please do let me know, we'll be on it ASAP.

Thanks, your steps helped me!
 
Level 6
Joined
Sep 29, 2015
Messages
87
So, the first thing that I see when booting up this map is that you need to join Discord or use "silver coins" to unlock ANY cool skin.

Micro-transaction schemes, or similar, even in a f*king custom map that is supposed to be made by fans? NO THANKS. Noped right away.
 
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