• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

boundary

Status
Not open for further replies.
Level 7
Joined
Mar 6, 2014
Messages
203
But you can make a trigger that fires with event: Unit - A Aunit Leaves PlayableMapArea --> Kill TriggeringUnit

It doesn't work

Look the picture
 

Attachments

  • Untitled.jpg
    Untitled.jpg
    386.5 KB · Views: 101

EdgeOfChaos

E

EdgeOfChaos

I believe you can check this without regions by checking the pathability. If it is not walkable and not flyable, kill the unit.
 
Level 15
Joined
Aug 7, 2013
Messages
1,338
What unit can go outside the boundary?

A common way to crash the popular SotDrp map was to create a transport ship with no collision, and sail it off the world bounds. This caused everyone to crash.

It's been fixed of course. No idea if they used your solution.
 
Level 7
Joined
Mar 6, 2014
Messages
203
Status
Not open for further replies.
Top