Bloodsong v1.0

BLOODSONG v1.0a
Created by Svynct

Map Info:

Bloodsong is an AoS made entirely by me. Like other AoS, the objective is simple: Push & Destroy towers until you get to the enemy's base and destroy it. Don't think the map is just an common AoS, or a copy of DotA or anything like this. There is a lot of original content made by me on this map. From the terrain to the mechanics, this map, if not unique (I don't know if anyone did something like this before), is at least original. Currently, the map has 20 heroes with custom spells (well, some more original than others). Basicly, I made all the spells, but that doesn't mean that they are all original. In some cases I inspired myself on other users spells, but this doesn't mean they all lack originality, in fact, I created most of them from the scratch.

Features:

As I said before, this map currently has 20 heroes and also counts with at least 60 items (more than that, don't know the exact number). This map also counts with some cool features like:

  • Return System
  • Legendary Creeps

Return System: Whenever a player presses the ESC button, its hero start channeling the Return spell, and after 7 seconds channeling, it will return to its team's fountain.

Legendary Creeps: There are 4 Golems (which respawns every 5 minutes) and 4 Hydras (doesn't respawns). When a hero kills a legendary creep, its team will gain attribute bonuses and extra crystals, gold and XP. There are also the Bloodfiend, which is not a legendary creep, but he will give +1 attribute bonus for the killing hero.

Author's notes:

This map is for you who is tired of playing the old DotA and is looking for something new. Please, be aware that this map is actually in early stages (but it is already playable). There are a lot of things yet to come, and it is normal to find a bug or two. The reason that made me upload this map in such early stage is that I need the feedback from the community in order to achieve some progress with the map. I don't even know if I am going to keep with this project, probably not. I just wanted to give this map a try, I have nothing to lose anyway. You may be wondering "Who the hell is Svynct?" It is me, my name on hive is Yammamoto, but my mapper name (and gaming name) is Svynct. If you liked my iniciative or want to contact me for any reason, you can do it on hive, by email (on the map) or on Garena Plus (ID: 190015949).

Screenshots:



234088-albums8629-picture104736.jpg


234088-albums8629-picture104737.jpg


234088-albums8629-picture104738.jpg


234088-albums8629-picture104739.jpg


234088-albums8629-picture104739.jpg


234088-albums8629-picture104740.jpg


234088-albums8629-picture104742.jpg




General Credits:

Well, I thank the Hiveworkshop itself for the knowledge provided and for letting people share their resources with the world. There are a lot of people I thank too for uploading their resources on hive. If I weren't lazy, I would name you all. Actually I was planning to do so in the future (if I decide to continue with the project, or else it will be an vain effort), so don't feel forgeted, I love you.

Changelog:

- Added Screenshots.
- Fixed some bugs.
- Fixed some tooltips.
- Balanced some spells.

Keywords:
AoS, Moba, DotA, RTS, Hero Arena
Contents

Bloodsong v1.0 (Map)

Reviews
13:08, 6th Apr 2016 Rufus: Rufus ReviewMap ScoreGameplay:23 / 30Aesthetics:10 / 20Total:33 / 50 Rating Chart 45-505/5 Highly Recommended35-444/5 Recommended25-343/5 Useful15-242/5 Lacking0-141/5 Unacceptable Gameplay Plenty of time given in...

Moderator

M

Moderator

13:08, 6th Apr 2016
Rufus:
profilepic210991_9.gif
Rufus Review
Map Score
Gameplay:23 / 30
Aesthetics:10 / 20
Total:33 / 50

Rating Chart
45-505/5 Highly Recommended
35-444/5 Recommended
25-343/5 Useful
15-242/5 Lacking
0-141/5 Unacceptable

mapdev.gif
Gameplay
Plenty of time given in the beginning of the game, which allows new players to read up on some of the items. I also like that the selectable heroes have a note, telling the player what role it has. However, the notes on what abilities they have are pretty unneccesary, as a new player have no idea what they do anyway, and experienced one already knwo what it can do.

I played the ghoul, and I found it to very entertaining.
last-hitting enemies was pretty easy, as I think it should be.

The item shops was not very hard to navigate. Usually in this kind of game the author has put in 10+ shops wich is only tedious. I also like that you have retained the icons of the basic warcraft icons, making it a lot easier for the player yo know what to buy. Good clarity.

New fun abilities mixed with warcraft standard ones with a few modifications. Good.

The spawning runes of health and mana are nice. This gives a nice challenge between enemy teams to pick them up.

The "minutes" resource has the wrong tooltip.

Good hero growth. I got poweful pretty soon, giving a nice feeling of progress. minions was no linger a trouble, but the neutral creeps was.

I could see how long it would take before I was revived. This should perhaps be added.

Easy to learn. I had quite fun on my first play wich rarely happens the first time I play an AoS.

terrianforum.gif
Aesthetics
You could add a custom loading screen, as it would give nicer feeling to the game. This is optinal to your likning however.

Terrain wasn't very nice. There are a lot of things that can improve here. Be careful when working on it though, as terrain clarity for an Aos is pretty important. This map already has it, but as you also need to improve your terrain, it might get lost in the process.

Red vs green minions was a nice touch, taking advantage of the skin altered orcs that is already in the wc3 mpq.

Item "glauntets of strength" is misspelled, but not a big issue.

triggersandscriptsforum.gif
Bugs
I found none at the moment.

updatesandnewsforum.gif
Summary
This is an Aos for less experienced players, but it will still be noticable if a player have more skill, which is very good, since this can attract new players without tossing them into a wall of brutal skill required.

This is a great start on something that might become a very good Aos.
I'll keep an eye on this.

Approved with a rating of 3/5.

Note:
The moderation above will be used as soon as you create a proper credits list.
It is against the map submission rules to not include that.

As soon as you do this, the map will be approved.
 

Deleted member 247165

D

Deleted member 247165

Interesting AoS map. The heroes are made good, but they still lack of fully customization! You said"if you are tired of DotA and look for something new" , well the map is new, but some skills aren't. DotA has mostly abilities from Warcraft(just a little changed), if your map has some too, then it is nothing new. My advice: improve the skills and create a working AI system cause people won't instantly gather some players to test it
 
Level 25
Joined
Oct 2, 2011
Messages
2,470
profilepic210991_9.gif
Rufus Review
Map Score
Gameplay:23 / 30
Aesthetics:10 / 20
Total:33 / 50

Rating Chart
45-505/5 Highly Recommended
35-444/5 Recommended
25-343/5 Useful
15-242/5 Lacking
0-141/5 Unacceptable

mapdev.gif
Gameplay
Plenty of time given in the beginning of the game, which allows new players to read up on some of the items. I also like that the selectable heroes have a note, telling the player what role it has. However, the notes on what abilities they have are pretty unneccesary, as a new player have no idea what they do anyway, and experienced one already knwo what it can do.

I played the ghoul, and I found it to very entertaining.
last-hitting enemies was pretty easy, as I think it should be.

The item shops was not very hard to navigate. Usually in this kind of game the author has put in 10+ shops wich is only tedious. I also like that you have retained the icons of the basic warcraft icons, making it a lot easier for the player yo know what to buy. Good clarity.

New fun abilities mixed with warcraft standard ones with a few modifications. Good.

The spawning runes of health and mana are nice. This gives a nice challenge between enemy teams to pick them up.

The "minutes" resource has the wrong tooltip.

Good hero growth. I got poweful pretty soon, giving a nice feeling of progress. minions was no linger a trouble, but the neutral creeps was.

I could see how long it would take before I was revived. This should perhaps be added.

Easy to learn. I had quite fun on my first play wich rarely happens the first time I play an AoS.

terrianforum.gif
Aesthetics
You could add a custom loading screen, as it would give nicer feeling to the game. this is optinal to your likning however.

Terrain wasn't very nice. There are a lot of things that can improve here. Be careful when working on it though, as terrain clarity for an Aos is pretty important. This map already has it, but as you also need to improve your terrain, it might get lost in the process.

Red vs green minions was a nice touch, taking advantage of the skin altered orcs that is already in the wc3 mpq.

Item "glauntets of strength" is misspelled, but not a big issue.

triggersandscriptsforum.gif
Bugs
I found none at the moment.

updatesandnewsforum.gif
Summary
This is an Aos for less experienced players, but it will still be noticable if a player have more skill, which is very good, since this can attract new players without tossing them into a wall of brutal skill required.

This is a great start on something that might become a very good Aos.
I'll keep an eye on this.

Approved with a rating of 3/5.
 
Top