[Trigger] Blocked Passage Ways

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Jan 30, 2008
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I got 3 Regions which when a unit steps on they are supposed to die but they don't

Region 000 is in smallest passage
Region 001 is biggest
Region 002 is Half the biggest

If someone can post a trigger for 6 players so they die when they reach one of them or a tutorial to do it
 
This one works but there's another one that does not include them Regions there's a building in the middle called Troll Conservatory if your hero/army get's close to it it dies
 
Try this out.
Actions:
Unit within range - unit comes within (n) range of unit (troll conservatory)
Conditions:
Owner of (triggering unit) equal to (player_of_choice)
Actions:
Kill (triggering unit)

The tricky thing is that 'unit comes within range' action only takes generated objects so you must actually place that building in world editor.
 
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