- Joined
- Jan 17, 2009
- Messages
- 97
what i have is
Unit Movement
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in (Playable map area) owned by Player 12 (Brown)) and do (Actions)
Loop - Actions
Unit - Order (Picked unit) to Patrol To (Random point in Region 000 <gen>)
and
Unit Movement 2
Events
Unit - A unit enters Region 000 <gen>
Conditions
((Triggering unit) is Undead) Equal to True
Actions
Unit - Order (Triggering unit) to Patrol To (Random point in Region 000 <gen>)
What happens is they walk around and stuff but when you build walls and put attack towers in the middle they will walk around and try to get in but not attack...
how do i fix, do i make when they come within range of unit attack it?
plz help!
Unit Movement
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in (Playable map area) owned by Player 12 (Brown)) and do (Actions)
Loop - Actions
Unit - Order (Picked unit) to Patrol To (Random point in Region 000 <gen>)
and
Unit Movement 2
Events
Unit - A unit enters Region 000 <gen>
Conditions
((Triggering unit) is Undead) Equal to True
Actions
Unit - Order (Triggering unit) to Patrol To (Random point in Region 000 <gen>)
What happens is they walk around and stuff but when you build walls and put attack towers in the middle they will walk around and try to get in but not attack...
how do i fix, do i make when they come within range of unit attack it?
plz help!