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Blackrock Hero

Discussion in 'Modeling & Animation' started by GnoobSauce, Nov 17, 2009.

  1. GnoobSauce

    GnoobSauce

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    Here's an earrrrrrlllllyyyyyy WIP of the hero in my campaign "The Fallen"
    (check my sig.)
    NB: ive attached the .mdx so you can dl it and take a look at it if you want and make some improvements. maybe retexture it so i dont have to? xD
    [​IMG]
    im going to keep the face and it's texture, but i'm going to retexture the body and everything but the face, cant decide whether i'll use attachments or add a weapon in. anyways, i need suggestions for the texture and everything. (He's a Blackrock orc btw.)
     

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  2. GnoobSauce

    GnoobSauce

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    here's an update on his body texture. thinking about adding some black tattoos to his chest. still a WIP mind you.
     

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  3. Felborn

    Felborn

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    how about you give the blademaster model arthas' animations?
     
  4. GnoobSauce

    GnoobSauce

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    I don't like the blademaster model, I wanted a more beefy orc :p
     
  5. Felborn

    Felborn

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    you could have modeled it...but it's your choice. Keep up the good work:p
     
  6. GnoobSauce

    GnoobSauce

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    update!
    shortened the ears, the beard, attached the head and cowl to the bone_head instead of bone_chest by accident. also removed the hair and added the cowl. this uses all ingame textures so far, my modeling pc and texturing laptop are different so, this doesnt have the texture i have been working on attached.
     

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  7. xXm0RpH3usXx

    xXm0RpH3usXx

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    thats making some progress!
    i like it already, i hope you finish it though :p

    for animations you could use jaina maybe?
    thats something you wont expect and might not recognize ingame...
     
  8. GnoobSauce

    GnoobSauce

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    Well, he will be a melee hero, so i was thinking blademaster anims maybe? never transferred anims though so I'm not sure exactly how, though I will figure it out.

    His texture is almost finished, have to do his cape, bottom part of his boots and add a cowl part to his chest as well as some black tattoos on his chest and arms. Oh and his shoulder pad too. not sure if I'm going to add his weapon in or just use attachments though.
    thanks for the comments :D
     
  9. Revolve

    Revolve

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    His shoulder pad looks huuuuge. Other than that it looks fairly nice, I'd like to see it with custom textures you made.
     
  10. Deolrin

    Deolrin

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    I think that Arthas' anims will fit just fine to this. As overused as they might be, they are the best thing to use. Besides, transferring animations will cause the cape to be static.
     
  11. GnoobSauce

    GnoobSauce

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    thanks for the comments, guys, I'll post it with custom textures hopefully soon. I need ideas for his weapon. It should be something pretty epic, hopefully either a sword or axe :]
    I guess I'll use arthas anims after all, but i do want him to have the spinning thing like the blademaster. any ideas on how to do that? it will be a proc of an ability of his
    eg. Lvl 1- 2% chance on hit, hero starts spinning for 3 seconds, dealing damage to units in a 50ft radius and invulnerable to ranged attacks
    level 2- 3% chance on hit
    level 3 5% chance etc.
     
  12. Dangimill

    Dangimill

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    Do Blackrock orcs wear Imperial insignias on their belts? The lion symbol looks out-of-place on an orc.
     
  13. Revolve

    Revolve

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    W....I...P... Read up, he hasn't applied the custom texture yet. I am pretty sure there won't be a lion :p
     
  14. GnoobSauce

    GnoobSauce

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    Just letting you guys know, I havent stopped work on this or my campaign, I'm grounded and I should be able to continue work soon >.<
    thanks for all the comments and stuff :D
     
  15. takakenji

    takakenji

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    helmet it too big imo