birth anim

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Apr 16, 2005
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hello.. i tried to place a reincarnate skill for zombies and skeletons.. with the birth anim.. but it doesnt animate... it jus appears back with full life..

how can i make one does playes its brth animation back..

thnx. .=)
 
so.. the trigger would be like this..

the skill is "Zombie Resu"

if Generic unit event
A unit Begins channeling an ability?
Begins casting an ability?
Starts the effect of an ability?
Finishes casting an ability?
Begins reviving?
Finishes reviving?
........... which one should i use?..
Condition
Triggering unit is == zombie
Ability being cast == Creep Resu
Action
play triggering unit's birth animation


i tried casting, finishes reviving.. yet it doesnt work..
 
well.. it didnt work.. its like when the unit reincarnates it doesnt become the "triggering unit"
its like a new one..

what i was planning to do is to give zombies and skeletons 2 lives.. that is..

when it dies.. it colapses to the floor and then after 3 seconds comes back alive with the birth animation.. then when it dies again.. it's dead..

pls help. thnx
 
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