- Joined
- May 26, 2017
- Messages
- 444
Since there is no thread for Beta Patch 1.32.0.5, I decided to create one.
Tested Temple of the Old Gods v11.
Good
Terrain Comparison
In Patch 1.32.0.5, terrain textures still look the same, but there is better lighting/shadows now (lighting setting on Medium, shadows on Low). Skull Braziers also look better.
BAD. Mushrooms are still missing texture in-game. It appears in editor, though.
GOOD. Emerald Thrones now face the right direction.
Previously they faced wrong directions. So, now Blizzard has put some effort to make doodads face their original (SD) direction.
BAD. Sunken Ruins dirt is still missing runic signs.
Are they gonna add terrain variations at all? What is the reason they are missing?
BAD. Preview Screen is still not working.
They are not using war3mapPreview.tga anymore. I could not find any updated system either to show the custom preview screen. Maybe they could add a tool in the options to upload your own image. And surely, they should look for war3mapPreview.tga for compatibility reasons.
Tested Temple of the Old Gods v11.
Good
- Menus are working now better
Terrain Comparison
In Patch 1.32.0.5, terrain textures still look the same, but there is better lighting/shadows now (lighting setting on Medium, shadows on Low). Skull Braziers also look better.
BAD. Mushrooms are still missing texture in-game. It appears in editor, though.
GOOD. Emerald Thrones now face the right direction.
Previously they faced wrong directions. So, now Blizzard has put some effort to make doodads face their original (SD) direction.
BAD. Sunken Ruins dirt is still missing runic signs.
Are they gonna add terrain variations at all? What is the reason they are missing?
BAD. Preview Screen is still not working.
They are not using war3mapPreview.tga anymore. I could not find any updated system either to show the custom preview screen. Maybe they could add a tool in the options to upload your own image. And surely, they should look for war3mapPreview.tga for compatibility reasons.
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