- Joined
- Mar 15, 2008
- Messages
- 80
Hi, in the map I'm making I need player controled units that spawn in waves.
I also need the spawns to level up/ be upgraded via the use of an upgrade/research building.
I've had a number of ideas of ways I could manage this with triggering and variables but they all seem rather complicated. I have 9 seperate players to do this for and I want to avoid using masses of repeating triggers for each player.
I would greatly apreciate any advice or a simpler method of achieving what I want, thanks.
If you need any more information, just ask me
I also need the spawns to level up/ be upgraded via the use of an upgrade/research building.
I've had a number of ideas of ways I could manage this with triggering and variables but they all seem rather complicated. I have 9 seperate players to do this for and I want to avoid using masses of repeating triggers for each player.
I would greatly apreciate any advice or a simpler method of achieving what I want, thanks.
If you need any more information, just ask me
