• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

Beastmaster fixed animation

This bundle is marked as pending. It has not been reviewed by a staff member yet.
The original beastmaster had some issues with some animations.
Issues with the original model:
  • In "death" animation his left lip was not set correct and it was going out of his face (ugly as hell)
  • In attack 1/attack 2/spell 1/stand ready 1 his right eye was going out of his face(ugly as hell)
Improved his shoulder pieces (they were too small and the shoulder skin was appearing)
The weapon was scaled a bit (the dagger seemed to small for a mok'nathal warrior to wield)

Special thank you to Mr Ogre man for the repaired animations

To set it as the default model in your game add to path:
  • \Warcraft III\_retail_\units\creeps\beastmaster
Hope you enjoy!
All feedback is welcomed.

  • Small armor fix

Beastmaster (Model)

Beastmaster portrait (Model)