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Model validation: Beastmaster portrait
Beastmaster_portrait.mdx
0errors2severe24warnings7unused
2
2
Model
Missing "Stand" sequence
Missing "Death" sequence
Attachment 6 "Weapon R Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Attachment 7 "Weapon L Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
1
Geoset 0
This geoset has both skin/weights and vertex groups
1
Geoset 1
This geoset has both skin/weights and vertex groups
1
Geoset 2
This geoset has both skin/weights and vertex groups
1
Geoset 3
This geoset has both skin/weights and vertex groups
1
Geoset 4
This geoset has both skin/weights and vertex groups
1
Geoset 5
This geoset has both skin/weights and vertex groups
1
Geoset 6
This geoset has both skin/weights and vertex groups
1
Geoset 7
This geoset has both skin/weights and vertex groups
1
Bone 57 - "belt_buckle_bind_jnt"
There are no vertices attached to this bone
1
Bone 58 - "L_belt_trinket_01_bind_jnt"
There are no vertices attached to this bone
1
Bone 59 - "L_belt_trinket_02_bind_jnt"
There are no vertices attached to this bone
1
Bone 60 - "R_belt_trinket_01_bind_jnt"
There are no vertices attached to this bone
1
Bone 61 - "R_belt_trinket_02_bind_jnt"
There are no vertices attached to this bone
1
Bone 62 - "horn_bind_jnt"
There are no vertices attached to this bone
1
Bone 117 - "bone_head"
There are no vertices attached to this bone
1
Bone 118 - "L_armpad_bind_jnt"
There are no vertices attached to this bone
1
Bone 119 - "R_armpad_bind_jnt"
There are no vertices attached to this bone
1
Bone 120 - "weapon_01_bind_jnt"
There are no vertices attached to this bone
1
Bone 121 - "weapon_01_stretch_bind_jnt"
There are no vertices attached to this bone
1
Bone 122 - "weapon_02_bind_jnt"
There are no vertices attached to this bone
1
Bone 123 - "weapon_02_stretch_bind_jnt"
There are no vertices attached to this bone
1
Bone 124 - "Portrait_Background"
There are no vertices attached to this bone
1
Bone 28 - "R_shoulder_bind_jnt"
1
Rotation
Track 42 at frame 5867 has roughly the same value as tracks 41 and 43
1
Bone 30 - "R_lwr_arm_bind_jnt"
1
Rotation
Track 5 at frame 1633 has roughly the same value as tracks 4 and 6
1
Bone 50 - "L_leg_02_bind_jnt"
1
Rotation
Track 38 at frame 6200 has roughly the same value as tracks 37 and 39
1
Bone 79 - "necklace_bind_jnt"
1
Rotation
Track 19 at frame 4633 has roughly the same value as tracks 18 and 20
1
Bone 87 - "L_lwr_eyelid_bind_jnt"
1
Rotation
Track 51 at frame 5667 has roughly the same value as tracks 50 and 52
1
Bone 88 - "R_upr_eyelid_bind_jnt"
1
Rotation
Track 49 at frame 5667 has roughly the same value as tracks 48 and 50
1
Bone 89 - "R_lwr_eyelid_bind_jnt"
1
Rotation
Track 51 at frame 5667 has roughly the same value as tracks 50 and 52
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