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Moderator
06:43, 4th Aug 2010
ap0calypse: Rejected
ap0calypse: Rejected
(1 ratings)
I played on US East with a person named lolownyou. I put the other slots as AI. He had this to say about the map:
"When a hero dies, don't make the player lose all gold and wood. It is unfair. When you kill someone, make it that the guy that died gets another base because you can die easily. PS: This gets a 1, you can do better. Have fun with making itFun
"
He insisted on thes, so there you have it.
As for mine,
I have a positive thing to say about this map, and that is that it didn't crash on me. Now on to the negative.
First it started at the loading screen. the screen was dark, and it had black letters. It was difficult to read the information there.
Then we went to pick the heros. The AI was absent. That made me sad. I picked the Dwarf and started playing. First thing I noticed was that dwarves have the defend ability, but not the ability to research it. Second thing I noticed was the similiarity of tool tips to origional units, making me think they are edited base units.
I then tried to get the gates open. I opened the external one, but ended up having to kill the internal one to get it open. It was an easy kill though, so there wasn't much problem there. I then attacked some Kobolds, and continued on to an orc base. I died at the orc base, lost all my wood at 145 wood. I was upset with that. I continued to assault it and discovered that the non-player bases appear to keep spawning and have no caps. An AI is needed, or you need to cap it before it gets out of hand.
I discovered that the base allows you to revive heros. That cost me 90 gold.
Continuing playing it, I eventually built the keep level 1, and then a keep level 2. I quit before level 2 was built. I did notice that you could build multiple level 1s. I am not sure why you chose to do that.
This game has issues. it needs polish. The problems it has is easily fixed, and the reasons that they wouldn't be fixed that I can tell is because the map maker was in a rush to finish. Having never fought my opposing player on the field of battle I don't know how the balance is, but I suspect it could use work too. I give this map a 2/5 in it's current state, And recommend it not be approved until issues such as gate commands and instructions for such be fixed, plus the things like heros being able to be revived when they spawn instead, some tooltips, and some abilities that have no upgrade research for them.
Just dont tell him what to balance.Nice and Stble map... Coud use some Balancing maybe? else it's good![]()
@Naitsirk - Thanks, finally i will have the chance to updateyay
tbh I dont care about your map, so I'm not going to test it, neither I dont like risks. I just hate people who come to say "oo map is good, but you should fix few things", and then they dont tell "the few thing" making their feedback totally useles.@Super-Sheep maybe u could help me too u know![]()